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Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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A particle affector modifies particles. More...
#include <duckcpp/core/engine/IParticleAffector.hpp>


Public Member Functions | |
| IParticleAffector () | |
| constructor | |
| virtual void | affect (dcpp::uint32_kt now, SParticle *particlearray, dcpp::uint32_kt count)=0 |
| Affects an array of particles. | |
| virtual void | setEnabled (bool enabled) |
| Sets whether or not the affector is currently enabled. | |
| virtual bool | getEnabled () const |
| Gets whether or not the affector is currently enabled. | |
| virtual E_PARTICLE_AFFECTOR_TYPE | getType () const =0 |
| Get emitter type. | |
Public Member Functions inherited from dcpp::io::IAttributeExchangingObject | |
| virtual void | serializeAttributes (dcpp::io::IAttributes *out, dcpp::io::SAttributeReadWriteOptions *options=0) const |
| Writes attributes of the object. | |
| virtual void | deserializeAttributes (dcpp::io::IAttributes *in, dcpp::io::SAttributeReadWriteOptions *options=0) |
| Reads attributes of the object. | |
Public Member Functions inherited from dcpp::IReferenceCounted | |
| IReferenceCounted () | |
| Constructor. | |
| virtual | ~IReferenceCounted () |
| Destructor. | |
| void | grab () const |
| Grabs the object. Increments the reference counter by one. | |
| bool | drop () const |
| Drops the object. Decrements the reference counter by one. | |
| dcpp::int32_kt | getReferenceCount () const |
| Get the reference count. | |
| const dcpp::char_kt * | getDebugName () const |
| Returns the debug name of the object. | |
Protected Attributes | |
| bool | Enabled |
Additional Inherited Members | |
Protected Member Functions inherited from dcpp::IReferenceCounted | |
| void | setDebugName (const dcpp::char_kt *newName) |
| Sets the debug name of the object. | |
A particle affector modifies particles.
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pure virtual |
Affects an array of particles.
| now | Current time. (Same as ITimer::getTime() would return) |
| particlearray | Array of particles. |
| count | Amount of particles in array. |
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pure virtual |
Get emitter type.
Implemented in dcpp::scene::IParticleAttractionAffector, dcpp::scene::IParticleFadeOutAffector, dcpp::scene::IParticleGravityAffector, and dcpp::scene::IParticleRotationAffector.