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Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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A particle affector which attracts or detracts particles. More...
#include <duckcpp/core/engine/IParticleAttractionAffector.hpp>


Public Member Functions | |
| virtual void | setPoint (const dcpp::nub::vector3df &point)=0 |
| Set the point that particles will attract to. | |
| virtual void | setSpeed (dcpp::float32_kt speed)=0 |
| Set the speed, in game units per second that the particles will attract to the specified point. | |
| virtual void | setAttract (bool attract)=0 |
| Set whether or not the particles are attracting or detracting. | |
| virtual void | setAffectX (bool affect)=0 |
| Set whether or not this will affect particles in the X direction. | |
| virtual void | setAffectY (bool affect)=0 |
| Set whether or not this will affect particles in the Y direction. | |
| virtual void | setAffectZ (bool affect)=0 |
| Set whether or not this will affect particles in the Z direction. | |
| virtual const dcpp::nub::vector3df & | getPoint () const =0 |
| Get the point that particles are attracted to. | |
| virtual dcpp::float32_kt | getSpeed () const =0 |
| Get the speed that points attract to the specified point. | |
| virtual bool | getAttract () const =0 |
| Get whether or not the particles are attracting or detracting. | |
| virtual bool | getAffectX () const =0 |
| Get whether or not the particles X position are affected. | |
| virtual bool | getAffectY () const =0 |
| Get whether or not the particles Y position are affected. | |
| virtual bool | getAffectZ () const =0 |
| Get whether or not the particles Z position are affected. | |
| virtual E_PARTICLE_AFFECTOR_TYPE | getType () const override |
| Get emitter type. | |
Public Member Functions inherited from dcpp::scene::IParticleAffector | |
| IParticleAffector () | |
| constructor | |
| virtual void | affect (dcpp::uint32_kt now, SParticle *particlearray, dcpp::uint32_kt count)=0 |
| Affects an array of particles. | |
| virtual void | setEnabled (bool enabled) |
| Sets whether or not the affector is currently enabled. | |
| virtual bool | getEnabled () const |
| Gets whether or not the affector is currently enabled. | |
Public Member Functions inherited from dcpp::io::IAttributeExchangingObject | |
| virtual void | serializeAttributes (dcpp::io::IAttributes *out, dcpp::io::SAttributeReadWriteOptions *options=0) const |
| Writes attributes of the object. | |
| virtual void | deserializeAttributes (dcpp::io::IAttributes *in, dcpp::io::SAttributeReadWriteOptions *options=0) |
| Reads attributes of the object. | |
Public Member Functions inherited from dcpp::IReferenceCounted | |
| IReferenceCounted () | |
| Constructor. | |
| virtual | ~IReferenceCounted () |
| Destructor. | |
| void | grab () const |
| Grabs the object. Increments the reference counter by one. | |
| bool | drop () const |
| Drops the object. Decrements the reference counter by one. | |
| dcpp::int32_kt | getReferenceCount () const |
| Get the reference count. | |
| const dcpp::char_kt * | getDebugName () const |
| Returns the debug name of the object. | |
Additional Inherited Members | |
Protected Member Functions inherited from dcpp::IReferenceCounted | |
| void | setDebugName (const dcpp::char_kt *newName) |
| Sets the debug name of the object. | |
Protected Attributes inherited from dcpp::scene::IParticleAffector | |
| bool | Enabled |
A particle affector which attracts or detracts particles.
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inlineoverridevirtual |
Get emitter type.
Implements dcpp::scene::IParticleAffector.