Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::gui::IGUITabControl Class Referenceabstract

A standard tab control. More...

#include <duckcpp/core/engine/IGUITabControl.hpp>

Inheritance diagram for dcpp::gui::IGUITabControl:
Inheritance graph
Collaboration diagram for dcpp::gui::IGUITabControl:
Collaboration graph

Public Member Functions

 IGUITabControl (IGUIEnvironment *environment, IGUIElement *parent, dcpp::int32_kt id, dcpp::nub::recti rectangle)
 constructor
 
virtual IGUITabaddTab (const wchar_t *caption, dcpp::int32_kt id=-1)=0
 Adds a tab.
 
virtual dcpp::int32_kt addTab (IGUITab *tab)=0
 Adds an existing tab.
 
virtual IGUITabinsertTab (dcpp::int32_kt idx, const wchar_t *caption, dcpp::int32_kt id=-1)=0
 Insert the tab at the given index.
 
virtual dcpp::int32_kt insertTab (dcpp::int32_kt idx, IGUITab *tab, bool serializationMode=false)=0
 Insert an existing tab.
 
virtual void removeTab (dcpp::int32_kt idx)=0
 Removes a tab from the tabcontrol.
 
virtual void clear ()=0
 Clears the tabcontrol removing all tabs.
 
virtual dcpp::int32_kt getTabCount () const =0
 Returns amount of tabs in the tabcontrol.
 
virtual IGUITabgetTab (dcpp::int32_kt idx) const =0
 Returns a tab based on zero based index.
 
virtual dcpp::int32_kt getTabIndex (const IGUIElement *tab) const =0
 For given element find if it's a tab and return it's zero-based index (or -1 for not found)
 
virtual bool setActiveTab (dcpp::int32_kt idx)=0
 Brings a tab to front.
 
virtual bool setActiveTab (IGUITab *tab)=0
 Brings a tab to front.
 
virtual dcpp::int32_kt getActiveTab () const =0
 Returns which tab is currently active.
 
virtual dcpp::int32_kt getTabAt (dcpp::int32_kt xpos, dcpp::int32_kt ypos) const =0
 get the the id of the tab at the given absolute coordinates
 
virtual void setTabHeight (dcpp::int32_kt height)=0
 Set the height of the tabs.
 
virtual dcpp::int32_kt getTabHeight () const =0
 Get the height of the tabs.
 
virtual void setTabMaxWidth (dcpp::int32_kt width)=0
 set the maximal width of a tab. Per default width is 0 which means "no width restriction".
 
virtual dcpp::int32_kt getTabMaxWidth () const =0
 get the maximal width of a tab
 
virtual void setTabVerticalAlignment (dcpp::gui::EGUI_ALIGNMENT alignment)=0
 Set the alignment of the tabs.
 
virtual dcpp::gui::EGUI_ALIGNMENT getTabVerticalAlignment () const =0
 Get the alignment of the tabs.
 
virtual void setTabExtraWidth (dcpp::int32_kt extraWidth)=0
 Set the extra width added to tabs on each side of the text.
 
virtual dcpp::int32_kt getTabExtraWidth () const =0
 Get the extra width added to tabs on each side of the text.
 
- Public Member Functions inherited from dcpp::gui::IGUIElement
 IGUIElement (EGUI_ELEMENT_TYPE type, IGUIEnvironment *environment, IGUIElement *parent, dcpp::int32_kt id, const dcpp::nub::recti &rectangle)
 Constructor.
 
virtual ~IGUIElement ()
 Destructor.
 
IGUIElementgetParent () const
 Returns parent of this element.
 
dcpp::nub::recti getRelativePosition () const
 Returns the relative rectangle of this element.
 
void setRelativePosition (const dcpp::nub::recti &r)
 Sets the relative rectangle of this element.
 
void setRelativePosition (const dcpp::nub::position2di &position)
 Sets the relative rectangle of this element, maintaining its current width and height.
 
void setRelativePositionProportional (const dcpp::nub::rectf &r)
 Sets the relative rectangle of this element as a proportion of its parent's area.
 
dcpp::nub::recti getAbsolutePosition () const
 Gets the absolute rectangle of this element.
 
dcpp::nub::recti getAbsoluteClippingRect () const
 Returns the visible area of the element.
 
void setNotClipped (bool noClip)
 Sets whether the element will ignore its parent's clipping rectangle.
 
bool isNotClipped () const
 Gets whether the element will ignore its parent's clipping rectangle.
 
void setMaxSize (dcpp::nub::dimension2du size)
 Sets the maximum size allowed for this element.
 
void setMinSize (dcpp::nub::dimension2du size)
 Sets the minimum size allowed for this element.
 
void setAlignment (EGUI_ALIGNMENT left, EGUI_ALIGNMENT right, EGUI_ALIGNMENT top, EGUI_ALIGNMENT bottom)
 The alignment defines how the borders of this element will be positioned when the parent element is resized.
 
EGUI_ALIGNMENT getAlignLeft () const
 How left element border is aligned when parent is resized.
 
EGUI_ALIGNMENT getAlignRight () const
 How right element border is aligned when parent is resized.
 
EGUI_ALIGNMENT getAlignTop () const
 How top element border is aligned when parent is resized.
 
EGUI_ALIGNMENT getAlignBottom () const
 How bottom element border is aligned when parent is resized.
 
virtual void updateAbsolutePosition ()
 Updates the absolute position.
 
virtual IGUIElementgetElementFromPoint (const dcpp::nub::position2di &point)
 Returns the topmost GUI element at the specific position.
 
virtual bool isPointInside (const dcpp::nub::position2di &point) const
 Returns true if a point is within this element.
 
virtual void addChild (IGUIElement *child)
 Adds a GUI element as new child of this element.
 
virtual void removeChild (IGUIElement *child)
 Removes a child.
 
virtual void remove ()
 Removes this element from its parent.
 
virtual void draw ()
 Draws the element and its children.
 
virtual void OnPostRender (dcpp::uint32_kt timeMs)
 animate the element and its children.
 
virtual void move (dcpp::nub::position2di absoluteMovement)
 Moves this element.
 
virtual bool isVisible () const
 Returns true if element is visible.
 
virtual bool isTrulyVisible () const
 Check whether the element is truly visible, taking into accounts its parents' visibility.
 
virtual void setVisible (bool visible)
 Sets the visible state of this element.
 
virtual bool isSubElement () const
 Returns true if this element was created as part of its parent control.
 
virtual void setSubElement (bool subElement)
 Sets whether this control was created as part of its parent.
 
void setTabStop (bool enable)
 If set to true, the focus will visit this element when using the tab key to cycle through elements.
 
bool isTabStop () const
 Returns true if this element can be focused by navigating with the tab key.
 
void setTabOrder (dcpp::int32_kt index)
 Sets the priority of focus when using the tab key to navigate between a group of elements.
 
dcpp::int32_kt getTabOrder () const
 Returns the number in the tab order sequence.
 
void setTabGroup (bool isGroup)
 Sets whether this element is a container for a group of elements which can be navigated using the tab key.
 
bool isTabGroup () const
 Returns true if this element is a tab group.
 
IGUIElementgetTabGroup ()
 Returns the container element which holds all elements in this element's tab group.
 
virtual bool isEnabled () const
 Returns true if element is enabled.
 
virtual void setEnabled (bool enabled)
 Sets the enabled state of this element.
 
virtual void setText (const wchar_t *text)
 Sets the new caption of this element.
 
virtual const wchar_t * getText () const
 Returns caption of this element.
 
virtual void setToolTipText (const wchar_t *text)
 Sets the new caption of this element.
 
virtual const dcpp::nub::wstringgetToolTipText () const
 Returns caption of this element.
 
virtual dcpp::int32_kt getID () const
 Returns id. Can be used to identify the element.
 
virtual void setID (dcpp::int32_kt id)
 Sets the id of this element.
 
virtual bool OnEvent (const SEvent &event) override
 Called if an event happened.
 
virtual bool bringToFront (IGUIElement *element)
 Brings a child to front.
 
virtual bool sendToBack (IGUIElement *child)
 Moves a child to the back, so it's siblings are drawn on top of it.
 
virtual const dcpp::nub::list< IGUIElement * > & getChildren () const
 Returns list with children of this element.
 
virtual IGUIElementgetElementFromId (dcpp::int32_kt id, bool searchchildren=false) const
 Finds the first element with the given id.
 
bool isMyChild (IGUIElement *child) const
 
bool getNextElement (dcpp::int32_kt startOrder, bool reverse, bool group, IGUIElement *&first, IGUIElement *&closest, bool includeInvisible=false, bool includeDisabled=false) const
 searches elements to find the closest next element to tab to
 
EGUI_ELEMENT_TYPE getType () const
 Returns the type of the gui element.
 
virtual bool hasType (EGUI_ELEMENT_TYPE type) const
 Returns true if the gui element supports the given type.
 
virtual const dcpp::char_ktgetTypeName () const
 Returns the type name of the gui element.
 
virtual const dcpp::char_ktgetName () const
 Returns the name of the element.
 
virtual void setName (const dcpp::char_kt *name)
 Sets the name of the element.
 
virtual void setName (const dcpp::nub::string &name)
 Sets the name of the element.
 
virtual void serializeAttributes (dcpp::io::IAttributes *out, dcpp::io::SAttributeReadWriteOptions *options=0) const override
 Writes attributes of the scene node.
 
virtual void deserializeAttributes (dcpp::io::IAttributes *in, dcpp::io::SAttributeReadWriteOptions *options=0) override
 Reads attributes of the scene node.
 
- Public Member Functions inherited from dcpp::IReferenceCounted
 IReferenceCounted ()
 Constructor.
 
virtual ~IReferenceCounted ()
 Destructor.
 
void grab () const
 Grabs the object. Increments the reference counter by one.
 
bool drop () const
 Drops the object. Decrements the reference counter by one.
 
dcpp::int32_kt getReferenceCount () const
 Get the reference count.
 
const dcpp::char_ktgetDebugName () const
 Returns the debug name of the object.
 
- Public Member Functions inherited from dcpp::IEventReceiver
virtual ~IEventReceiver ()
 Destructor.
 

Additional Inherited Members

- Protected Member Functions inherited from dcpp::gui::IGUIElement
void addChildToEnd (IGUIElement *child)
 
void recalculateAbsolutePosition (bool recursive)
 
- Protected Member Functions inherited from dcpp::IReferenceCounted
void setDebugName (const dcpp::char_kt *newName)
 Sets the debug name of the object.
 
- Protected Attributes inherited from dcpp::gui::IGUIElement
dcpp::nub::list< IGUIElement * > Children
 List of all children of this element.
 
IGUIElementParent
 Pointer to the parent.
 
dcpp::nub::recti RelativeRect
 relative rect of element
 
dcpp::nub::recti AbsoluteRect
 absolute rect of element
 
dcpp::nub::recti AbsoluteClippingRect
 absolute clipping rect of element
 
dcpp::nub::recti DesiredRect
 
dcpp::nub::recti LastParentRect
 for calculating the difference when resizing parent
 
dcpp::nub::rectf ScaleRect
 relative scale of the element inside its parent
 
dcpp::nub::dimension2du MaxSize
 maximum and minimum size of the element
 
dcpp::nub::dimension2du MinSize
 
bool IsVisible
 is visible?
 
bool IsEnabled
 is enabled?
 
bool IsSubElement
 is a part of a larger whole and should not be serialized?
 
bool NoClip
 does this element ignore its parent's clipping rectangle?
 
dcpp::nub::wstring Text
 caption
 
dcpp::nub::wstring ToolTipText
 tooltip
 
dcpp::nub::string Name
 users can set this for identifying the element by string
 
dcpp::int32_kt ID
 users can set this for identifying the element by integer
 
bool IsTabStop
 tab stop like in windows
 
dcpp::int32_kt TabOrder
 tab order
 
bool IsTabGroup
 tab groups are containers like windows, use ctrl+tab to navigate
 
EGUI_ALIGNMENT AlignLeft
 tells the element how to act when its parent is resized
 
EGUI_ALIGNMENT AlignRight
 
EGUI_ALIGNMENT AlignTop
 
EGUI_ALIGNMENT AlignBottom
 
IGUIEnvironmentEnvironment
 GUI Environment.
 
EGUI_ELEMENT_TYPE Type
 type of element
 

Detailed Description

A standard tab control.

This element can create the following events of type EGUI_EVENT_TYPE:
  • EGET_TAB_CHANGED

Member Function Documentation

◆ addTab()

virtual dcpp::int32_kt dcpp::gui::IGUITabControl::addTab ( IGUITab tab)
pure virtual

Adds an existing tab.

Note that it will also add the tab as a child of this TabControl.

Returns
Index of added tab or -1 for failure

◆ getTab()

virtual IGUITab * dcpp::gui::IGUITabControl::getTab ( dcpp::int32_kt  idx) const
pure virtual

Returns a tab based on zero based index.

Parameters
idxzero based index of tab. Is a value between 0 and getTabcount()-1;
Returns
Returns pointer to the Tab. Returns 0 if no tab is corresponding to this tab.

◆ getTabAt()

virtual dcpp::int32_kt dcpp::gui::IGUITabControl::getTabAt ( dcpp::int32_kt  xpos,
dcpp::int32_kt  ypos 
) const
pure virtual

get the the id of the tab at the given absolute coordinates

Returns
The id of the tab or -1 when no tab is at those coordinates

◆ getTabExtraWidth()

virtual dcpp::int32_kt dcpp::gui::IGUITabControl::getTabExtraWidth ( ) const
pure virtual

Get the extra width added to tabs on each side of the text.

return Returns the extra width of the tabs

◆ getTabHeight()

virtual dcpp::int32_kt dcpp::gui::IGUITabControl::getTabHeight ( ) const
pure virtual

Get the height of the tabs.

return Returns the height of the tabs

◆ getTabIndex()

virtual dcpp::int32_kt dcpp::gui::IGUITabControl::getTabIndex ( const IGUIElement tab) const
pure virtual

For given element find if it's a tab and return it's zero-based index (or -1 for not found)

Parameters
tabTab for which we are looking (usually you will look for an IGUITab* type as only
those can be tabs, but we allow looking for any kind of IGUIElement* as there are some use-cases for that even if it just returns 0. For example this way you can check for all children of this gui-element if they are tabs or some non-tab children.

◆ getTabVerticalAlignment()

virtual dcpp::gui::EGUI_ALIGNMENT dcpp::gui::IGUITabControl::getTabVerticalAlignment ( ) const
pure virtual

Get the alignment of the tabs.

return Returns the alignment of the tabs

◆ insertTab() [1/2]

virtual IGUITab * dcpp::gui::IGUITabControl::insertTab ( dcpp::int32_kt  idx,
const wchar_t *  caption,
dcpp::int32_kt  id = -1 
)
pure virtual

Insert the tab at the given index.

Returns
The tab on success or NULL on failure.

◆ insertTab() [2/2]

virtual dcpp::int32_kt dcpp::gui::IGUITabControl::insertTab ( dcpp::int32_kt  idx,
IGUITab tab,
bool  serializationMode = false 
)
pure virtual

Insert an existing tab.

Note that it will also add the tab as a child of this TabControl.

Parameters
idxIndex at which tab will be inserted. Later tabs will be moved. Previous active tab will stay active unless this is the first element to be inserted in which case it becomes active.
tabNew tab to insert.
serializationModeInternally used for serialization. You should not need this. When true it reserves space for the index, doesn't move but replaces tabs and it doesn't change the active tab.
Returns
Index of added tab (should be same as the one passed) or -1 for failure

◆ setActiveTab() [1/2]

virtual bool dcpp::gui::IGUITabControl::setActiveTab ( dcpp::int32_kt  idx)
pure virtual

Brings a tab to front.

Parameters
idxnumber of the tab.
Returns
Returns true if successful.

◆ setActiveTab() [2/2]

virtual bool dcpp::gui::IGUITabControl::setActiveTab ( IGUITab tab)
pure virtual

Brings a tab to front.

Parameters
tabpointer to the tab.
Returns
Returns true if successful.

◆ setTabVerticalAlignment()

virtual void dcpp::gui::IGUITabControl::setTabVerticalAlignment ( dcpp::gui::EGUI_ALIGNMENT  alignment)
pure virtual

Set the alignment of the tabs.

Use EGUIA_UPPERLEFT or EGUIA_LOWERRIGHT


The documentation for this class was generated from the following file:

Duckcpp    @cppfx.xyz