Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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A particle affector which attracts or detracts particles. More...
#include <nirtcpp/core/engine/IParticleAttractionAffector.hpp>
Public Member Functions | |
virtual void | setPoint (const core::vector3df &point)=0 |
Set the point that particles will attract to. | |
virtual void | setSpeed (f32 speed)=0 |
Set the speed, in game units per second that the particles will attract to the specified point. | |
virtual void | setAttract (bool attract)=0 |
Set whether or not the particles are attracting or detracting. | |
virtual void | setAffectX (bool affect)=0 |
Set whether or not this will affect particles in the X direction. | |
virtual void | setAffectY (bool affect)=0 |
Set whether or not this will affect particles in the Y direction. | |
virtual void | setAffectZ (bool affect)=0 |
Set whether or not this will affect particles in the Z direction. | |
virtual const core::vector3df & | getPoint () const =0 |
Get the point that particles are attracted to. | |
virtual f32 | getSpeed () const =0 |
Get the speed that points attract to the specified point. | |
virtual bool | getAttract () const =0 |
Get whether or not the particles are attracting or detracting. | |
virtual bool | getAffectX () const =0 |
Get whether or not the particles X position are affected. | |
virtual bool | getAffectY () const =0 |
Get whether or not the particles Y position are affected. | |
virtual bool | getAffectZ () const =0 |
Get whether or not the particles Z position are affected. | |
virtual E_PARTICLE_AFFECTOR_TYPE | getType () const override |
Get emitter type. | |
Public Member Functions inherited from nirt::scene::IParticleAffector | |
IParticleAffector () | |
constructor | |
virtual void | affect (u32 now, SParticle *particlearray, u32 count)=0 |
Affects an array of particles. | |
virtual void | setEnabled (bool enabled) |
Sets whether or not the affector is currently enabled. | |
virtual bool | getEnabled () const |
Gets whether or not the affector is currently enabled. | |
Public Member Functions inherited from nirt::io::IAttributeExchangingObject | |
virtual void | serializeAttributes (io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const |
Writes attributes of the object. | |
virtual void | deserializeAttributes (io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) |
Reads attributes of the object. | |
Public Member Functions inherited from nirt::IReferenceCounted | |
IReferenceCounted () | |
Constructor. | |
virtual | ~IReferenceCounted () |
Destructor. | |
void | grab () const |
Grabs the object. Increments the reference counter by one. | |
bool | drop () const |
Drops the object. Decrements the reference counter by one. | |
s32 | getReferenceCount () const |
Get the reference count. | |
const c8 * | getDebugName () const |
Returns the debug name of the object. | |
Additional Inherited Members | |
Protected Member Functions inherited from nirt::IReferenceCounted | |
void | setDebugName (const c8 *newName) |
Sets the debug name of the object. | |
Protected Attributes inherited from nirt::scene::IParticleAffector | |
bool | Enabled |
A particle affector which attracts or detracts particles.
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inlineoverridevirtual |
Get emitter type.
Implements nirt::scene::IParticleAffector.