Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::scene::IParticleAffector Class Referenceabstract

A particle affector modifies particles. More...

#include <nirtcpp/core/engine/IParticleAffector.hpp>

Inheritance diagram for nirt::scene::IParticleAffector:
Inheritance graph
Collaboration diagram for nirt::scene::IParticleAffector:
Collaboration graph

Public Member Functions

 IParticleAffector ()
 constructor
 
virtual void affect (u32 now, SParticle *particlearray, u32 count)=0
 Affects an array of particles.
 
virtual void setEnabled (bool enabled)
 Sets whether or not the affector is currently enabled.
 
virtual bool getEnabled () const
 Gets whether or not the affector is currently enabled.
 
virtual E_PARTICLE_AFFECTOR_TYPE getType () const =0
 Get emitter type.
 
- Public Member Functions inherited from nirt::io::IAttributeExchangingObject
virtual void serializeAttributes (io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const
 Writes attributes of the object.
 
virtual void deserializeAttributes (io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)
 Reads attributes of the object.
 
- Public Member Functions inherited from nirt::IReferenceCounted
 IReferenceCounted ()
 Constructor.
 
virtual ~IReferenceCounted ()
 Destructor.
 
void grab () const
 Grabs the object. Increments the reference counter by one.
 
bool drop () const
 Drops the object. Decrements the reference counter by one.
 
s32 getReferenceCount () const
 Get the reference count.
 
const c8getDebugName () const
 Returns the debug name of the object.
 

Protected Attributes

bool Enabled
 

Additional Inherited Members

- Protected Member Functions inherited from nirt::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object.
 

Detailed Description

A particle affector modifies particles.

Member Function Documentation

◆ affect()

virtual void nirt::scene::IParticleAffector::affect ( u32  now,
SParticle particlearray,
u32  count 
)
pure virtual

Affects an array of particles.

Parameters
nowCurrent time. (Same as ITimer::getTime() would return)
particlearrayArray of particles.
countAmount of particles in array.

◆ getType()

virtual E_PARTICLE_AFFECTOR_TYPE nirt::scene::IParticleAffector::getType ( ) const
pure virtual

The documentation for this class was generated from the following file:

Nirtcpp    @cppfx.xyz

Esvcpp    esv::print