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| virtual void | getFrameLoop (EMD2_ANIMATION_TYPE l, dcpp::int32_kt &outBegin, dcpp::int32_kt &outEnd, dcpp::int32_kt &outFPS) const =0 |
| | Get frame loop data for a default MD2 animation type.
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| virtual bool | getFrameLoop (const dcpp::char_kt *name, dcpp::int32_kt &outBegin, dcpp::int32_kt &outEnd, dcpp::int32_kt &outFPS) const =0 |
| | Get frame loop data for a special MD2 animation type, identified by name.
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virtual dcpp::int32_kt | getAnimationCount () const =0 |
| | Get amount of md2 animations in this file.
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| virtual const dcpp::char_kt * | getAnimationName (dcpp::int32_kt nr) const =0 |
| | Get name of md2 animation.
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| virtual dcpp::uint32_kt | getFrameCount () const =0 |
| | Gets the frame count of the animated mesh.
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| virtual dcpp::float32_kt | getAnimationSpeed () const =0 |
| | Gets the animation speed of the animated mesh.
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| virtual void | setAnimationSpeed (dcpp::float32_kt fps)=0 |
| | Sets the animation speed of the animated mesh.
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| virtual IMesh * | getMesh (dcpp::int32_kt frame, dcpp::int32_kt detailLevel=255, dcpp::int32_kt startFrameLoop=-1, dcpp::int32_kt endFrameLoop=-1)=0 |
| | Returns the IMesh interface for a frame.
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| virtual E_ANIMATED_MESH_TYPE | getMeshType () const override |
| | Returns the type of the animated mesh.
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| virtual dcpp::uint32_kt | getMeshBufferCount () const =0 |
| | Get the amount of mesh buffers.
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| virtual IMeshBuffer * | getMeshBuffer (dcpp::uint32_kt nr) const =0 |
| | Get pointer to a mesh buffer.
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| virtual IMeshBuffer * | getMeshBuffer (const dcpp::video::SMaterial &material) const =0 |
| | Get pointer to a mesh buffer which fits a material.
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| virtual const dcpp::nub::aabbox3df & | getBoundingBox () const =0 |
| | Get an axis aligned bounding box of the mesh.
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| virtual void | setBoundingBox (const dcpp::nub::aabbox3df &box)=0 |
| | Set user-defined axis aligned bounding box.
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| virtual void | setMaterialFlag (dcpp::video::E_MATERIAL_FLAG flag, bool newvalue)=0 |
| | Sets a flag of all contained materials to a new value.
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| virtual void | setHardwareMappingHint (E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0 |
| | Set the hardware mapping hint.
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| virtual void | setDirty (E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0 |
| | Flag the meshbuffer as changed, reloads hardware buffers.
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| IReferenceCounted () |
| | Constructor.
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virtual | ~IReferenceCounted () |
| | Destructor.
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| void | grab () const |
| | Grabs the object. Increments the reference counter by one.
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| bool | drop () const |
| | Drops the object. Decrements the reference counter by one.
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| dcpp::int32_kt | getReferenceCount () const |
| | Get the reference count.
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| const dcpp::char_kt * | getDebugName () const |
| | Returns the debug name of the object.
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Interface for using some special functions of MD2 meshes.