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| IGUIListBox (IGUIEnvironment *environment, IGUIElement *parent, dcpp::int32_kt id, dcpp::nub::recti rectangle) |
| constructor
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virtual dcpp::uint32_kt | getItemCount () const =0 |
| returns amount of list items
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virtual const wchar_t * | getListItem (dcpp::uint32_kt id) const =0 |
| returns string of a list item. the may id be a value from 0 to itemCount-1
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virtual dcpp::uint32_kt | addItem (const wchar_t *text, dcpp::int32_kt icon=-1)=0 |
| adds an list item with an icon
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virtual dcpp::int32_kt | insertItem (dcpp::uint32_kt index, const wchar_t *text, dcpp::int32_kt icon=-1)=0 |
| Insert the item at the given index.
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virtual void | setItem (dcpp::uint32_kt index, const wchar_t *text, dcpp::int32_kt icon=-1)=0 |
| set the item at the given index
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virtual void | removeItem (dcpp::uint32_kt index)=0 |
| Removes an item from the list.
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virtual dcpp::int32_kt | getItemAt (dcpp::int32_kt xpos, dcpp::int32_kt ypos) const =0 |
| get the the id of the item at the given absolute coordinates
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virtual dcpp::int32_kt | getIcon (dcpp::uint32_kt index) const =0 |
| Returns the icon of an item.
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virtual void | setSpriteBank (IGUISpriteBank *bank)=0 |
| Sets the sprite bank which should be used to draw list icons.
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virtual void | clear ()=0 |
| clears the list, deletes all items in the listbox
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virtual dcpp::int32_kt | getSelected () const =0 |
| returns id of selected item. returns -1 if no item is selected.
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virtual void | setSelected (dcpp::int32_kt index)=0 |
| sets the selected item. Set this to -1 if no item should be selected
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virtual void | setSelected (const wchar_t *item)=0 |
| sets the selected item. Set this to 0 if no item should be selected
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virtual void | setAutoScrollEnabled (bool scroll)=0 |
| set whether the listbox should scroll to newly selected items
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virtual bool | isAutoScrollEnabled () const =0 |
| returns true if automatic scrolling is enabled, false if not.
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virtual void | setItemOverrideColor (dcpp::uint32_kt index, dcpp::video::SColor color)=0 |
| set all item colors at given index to color
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virtual void | setItemOverrideColor (dcpp::uint32_kt index, EGUI_LISTBOX_COLOR colorType, dcpp::video::SColor color)=0 |
| set all item colors of specified type at given index to color
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virtual void | clearItemOverrideColor (dcpp::uint32_kt index)=0 |
| clear all item colors at index
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virtual void | clearItemOverrideColor (dcpp::uint32_kt index, EGUI_LISTBOX_COLOR colorType)=0 |
| clear item color at index for given colortype
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virtual bool | hasItemOverrideColor (dcpp::uint32_kt index, EGUI_LISTBOX_COLOR colorType) const =0 |
| has the item at index its color overwritten?
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virtual dcpp::video::SColor | getItemOverrideColor (dcpp::uint32_kt index, EGUI_LISTBOX_COLOR colorType) const =0 |
| return the overwrite color at given item index.
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virtual dcpp::video::SColor | getItemDefaultColor (EGUI_LISTBOX_COLOR colorType) const =0 |
| return the default color which is used for the given colorType
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virtual void | swapItems (dcpp::uint32_kt index1, dcpp::uint32_kt index2)=0 |
| Swap the items at the given indices.
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virtual void | setItemHeight (dcpp::int32_kt height)=0 |
| set global itemHeight
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virtual void | setDrawBackground (bool draw)=0 |
| Sets whether to draw the background.
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virtual IGUIScrollBar * | getVerticalScrollBar () const =0 |
| Access the vertical scrollbar.
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| IGUIElement (EGUI_ELEMENT_TYPE type, IGUIEnvironment *environment, IGUIElement *parent, dcpp::int32_kt id, const dcpp::nub::recti &rectangle) |
| Constructor.
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virtual | ~IGUIElement () |
| Destructor.
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IGUIElement * | getParent () const |
| Returns parent of this element.
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dcpp::nub::recti | getRelativePosition () const |
| Returns the relative rectangle of this element.
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void | setRelativePosition (const dcpp::nub::recti &r) |
| Sets the relative rectangle of this element.
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void | setRelativePosition (const dcpp::nub::position2di &position) |
| Sets the relative rectangle of this element, maintaining its current width and height.
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void | setRelativePositionProportional (const dcpp::nub::rectf &r) |
| Sets the relative rectangle of this element as a proportion of its parent's area.
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dcpp::nub::recti | getAbsolutePosition () const |
| Gets the absolute rectangle of this element.
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dcpp::nub::recti | getAbsoluteClippingRect () const |
| Returns the visible area of the element.
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void | setNotClipped (bool noClip) |
| Sets whether the element will ignore its parent's clipping rectangle.
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bool | isNotClipped () const |
| Gets whether the element will ignore its parent's clipping rectangle.
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void | setMaxSize (dcpp::nub::dimension2du size) |
| Sets the maximum size allowed for this element.
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void | setMinSize (dcpp::nub::dimension2du size) |
| Sets the minimum size allowed for this element.
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void | setAlignment (EGUI_ALIGNMENT left, EGUI_ALIGNMENT right, EGUI_ALIGNMENT top, EGUI_ALIGNMENT bottom) |
| The alignment defines how the borders of this element will be positioned when the parent element is resized.
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EGUI_ALIGNMENT | getAlignLeft () const |
| How left element border is aligned when parent is resized.
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EGUI_ALIGNMENT | getAlignRight () const |
| How right element border is aligned when parent is resized.
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EGUI_ALIGNMENT | getAlignTop () const |
| How top element border is aligned when parent is resized.
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EGUI_ALIGNMENT | getAlignBottom () const |
| How bottom element border is aligned when parent is resized.
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virtual void | updateAbsolutePosition () |
| Updates the absolute position.
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virtual IGUIElement * | getElementFromPoint (const dcpp::nub::position2di &point) |
| Returns the topmost GUI element at the specific position.
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virtual bool | isPointInside (const dcpp::nub::position2di &point) const |
| Returns true if a point is within this element.
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virtual void | addChild (IGUIElement *child) |
| Adds a GUI element as new child of this element.
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virtual void | removeChild (IGUIElement *child) |
| Removes a child.
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virtual void | remove () |
| Removes this element from its parent.
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virtual void | draw () |
| Draws the element and its children.
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virtual void | OnPostRender (dcpp::uint32_kt timeMs) |
| animate the element and its children.
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virtual void | move (dcpp::nub::position2di absoluteMovement) |
| Moves this element.
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virtual bool | isVisible () const |
| Returns true if element is visible.
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virtual bool | isTrulyVisible () const |
| Check whether the element is truly visible, taking into accounts its parents' visibility.
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virtual void | setVisible (bool visible) |
| Sets the visible state of this element.
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virtual bool | isSubElement () const |
| Returns true if this element was created as part of its parent control.
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virtual void | setSubElement (bool subElement) |
| Sets whether this control was created as part of its parent.
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void | setTabStop (bool enable) |
| If set to true, the focus will visit this element when using the tab key to cycle through elements.
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bool | isTabStop () const |
| Returns true if this element can be focused by navigating with the tab key.
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void | setTabOrder (dcpp::int32_kt index) |
| Sets the priority of focus when using the tab key to navigate between a group of elements.
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dcpp::int32_kt | getTabOrder () const |
| Returns the number in the tab order sequence.
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void | setTabGroup (bool isGroup) |
| Sets whether this element is a container for a group of elements which can be navigated using the tab key.
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bool | isTabGroup () const |
| Returns true if this element is a tab group.
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IGUIElement * | getTabGroup () |
| Returns the container element which holds all elements in this element's tab group.
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virtual bool | isEnabled () const |
| Returns true if element is enabled.
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virtual void | setEnabled (bool enabled) |
| Sets the enabled state of this element.
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virtual void | setText (const wchar_t *text) |
| Sets the new caption of this element.
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virtual const wchar_t * | getText () const |
| Returns caption of this element.
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virtual void | setToolTipText (const wchar_t *text) |
| Sets the new caption of this element.
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virtual const dcpp::nub::wstring & | getToolTipText () const |
| Returns caption of this element.
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virtual dcpp::int32_kt | getID () const |
| Returns id. Can be used to identify the element.
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virtual void | setID (dcpp::int32_kt id) |
| Sets the id of this element.
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virtual bool | OnEvent (const SEvent &event) override |
| Called if an event happened.
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virtual bool | bringToFront (IGUIElement *element) |
| Brings a child to front.
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virtual bool | sendToBack (IGUIElement *child) |
| Moves a child to the back, so it's siblings are drawn on top of it.
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virtual const dcpp::nub::list< IGUIElement * > & | getChildren () const |
| Returns list with children of this element.
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virtual IGUIElement * | getElementFromId (dcpp::int32_kt id, bool searchchildren=false) const |
| Finds the first element with the given id.
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bool | isMyChild (IGUIElement *child) const |
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bool | getNextElement (dcpp::int32_kt startOrder, bool reverse, bool group, IGUIElement *&first, IGUIElement *&closest, bool includeInvisible=false, bool includeDisabled=false) const |
| searches elements to find the closest next element to tab to
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EGUI_ELEMENT_TYPE | getType () const |
| Returns the type of the gui element.
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virtual bool | hasType (EGUI_ELEMENT_TYPE type) const |
| Returns true if the gui element supports the given type.
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virtual const dcpp::char_kt * | getTypeName () const |
| Returns the type name of the gui element.
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virtual const dcpp::char_kt * | getName () const |
| Returns the name of the element.
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virtual void | setName (const dcpp::char_kt *name) |
| Sets the name of the element.
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virtual void | setName (const dcpp::nub::string &name) |
| Sets the name of the element.
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virtual void | serializeAttributes (dcpp::io::IAttributes *out, dcpp::io::SAttributeReadWriteOptions *options=0) const override |
| Writes attributes of the scene node.
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virtual void | deserializeAttributes (dcpp::io::IAttributes *in, dcpp::io::SAttributeReadWriteOptions *options=0) override |
| Reads attributes of the scene node.
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| IReferenceCounted () |
| Constructor.
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virtual | ~IReferenceCounted () |
| Destructor.
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void | grab () const |
| Grabs the object. Increments the reference counter by one.
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bool | drop () const |
| Drops the object. Decrements the reference counter by one.
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dcpp::int32_kt | getReferenceCount () const |
| Get the reference count.
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const dcpp::char_kt * | getDebugName () const |
| Returns the debug name of the object.
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virtual | ~IEventReceiver () |
| Destructor.
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