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| IGUIEditBox (IGUIEnvironment *environment, IGUIElement *parent, dcpp::int32_kt id, dcpp::nub::recti rectangle) |
| | constructor
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| virtual void | setOverrideFont (IGUIFont *font=0)=0 |
| | Sets another skin independent font.
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| virtual IGUIFont * | getOverrideFont () const =0 |
| | Gets the override font (if any)
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| virtual IGUIFont * | getActiveFont () const =0 |
| | Get the font which is used right now for drawing.
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| virtual void | setOverrideColor (dcpp::video::SColor color)=0 |
| | Sets another color for the text.
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virtual dcpp::video::SColor | getOverrideColor () const =0 |
| | Gets the override color.
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| virtual void | enableOverrideColor (bool enable)=0 |
| | Sets if the text should use the override color or the color in the gui skin.
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| virtual bool | isOverrideColorEnabled (void) const =0 |
| | Checks if an override color is enabled.
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virtual void | setDrawBackground (bool draw)=0 |
| | Sets whether to draw the background.
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| virtual bool | isDrawBackgroundEnabled () const =0 |
| | Checks if background drawing is enabled.
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| virtual void | setDrawBorder (bool border)=0 |
| | Turns the border on or off.
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| virtual bool | isDrawBorderEnabled () const =0 |
| | Checks if border drawing is enabled.
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| virtual void | setTextAlignment (EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical)=0 |
| | Sets text justification mode.
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| virtual void | setWordWrap (bool enable)=0 |
| | Enables or disables word wrap.
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| virtual bool | isWordWrapEnabled () const =0 |
| | Checks if word wrap is enabled.
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| virtual void | setMultiLine (bool enable)=0 |
| | Enables or disables newlines.
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| virtual bool | isMultiLineEnabled () const =0 |
| | Checks if multi line editing is enabled.
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| virtual void | setAutoScroll (bool enable)=0 |
| | Enables or disables automatic scrolling with cursor position.
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| virtual bool | isAutoScrollEnabled () const =0 |
| | Checks to see if automatic scrolling is enabled.
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| virtual void | setPasswordBox (bool passwordBox, wchar_t passwordChar=L' *')=0 |
| | Sets whether the edit box is a password box. Setting this to true will.
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virtual bool | isPasswordBox () const =0 |
| | Returns true if the edit box is currently a password box.
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| virtual dcpp::nub::dimension2du | getTextDimension ()=0 |
| | Gets the size area of the text in the edit box.
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| virtual void | setMax (dcpp::uint32_kt max)=0 |
| | Sets the maximum amount of characters which may be entered in the box.
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virtual dcpp::uint32_kt | getMax () const =0 |
| | Returns maximum amount of characters, previously set by setMax();.
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| virtual void | setCursorChar (const wchar_t cursorChar)=0 |
| | Set the character used for the cursor.
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virtual wchar_t | getCursorChar () const =0 |
| | Get the character used for the cursor.
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virtual void | setCursorBlinkTime (dcpp::uint32_kt timeMs)=0 |
| | Set the blinktime for the cursor. 2x blinktime is one full cycle.
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virtual dcpp::uint32_kt | getCursorBlinkTime () const =0 |
| | Get the cursor blinktime.
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| IGUIElement (EGUI_ELEMENT_TYPE type, IGUIEnvironment *environment, IGUIElement *parent, dcpp::int32_kt id, const dcpp::nub::recti &rectangle) |
| | Constructor.
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virtual | ~IGUIElement () |
| | Destructor.
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IGUIElement * | getParent () const |
| | Returns parent of this element.
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dcpp::nub::recti | getRelativePosition () const |
| | Returns the relative rectangle of this element.
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| void | setRelativePosition (const dcpp::nub::recti &r) |
| | Sets the relative rectangle of this element.
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| void | setRelativePosition (const dcpp::nub::position2di &position) |
| | Sets the relative rectangle of this element, maintaining its current width and height.
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| void | setRelativePositionProportional (const dcpp::nub::rectf &r) |
| | Sets the relative rectangle of this element as a proportion of its parent's area.
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dcpp::nub::recti | getAbsolutePosition () const |
| | Gets the absolute rectangle of this element.
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dcpp::nub::recti | getAbsoluteClippingRect () const |
| | Returns the visible area of the element.
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| void | setNotClipped (bool noClip) |
| | Sets whether the element will ignore its parent's clipping rectangle.
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| bool | isNotClipped () const |
| | Gets whether the element will ignore its parent's clipping rectangle.
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| void | setMaxSize (dcpp::nub::dimension2du size) |
| | Sets the maximum size allowed for this element.
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void | setMinSize (dcpp::nub::dimension2du size) |
| | Sets the minimum size allowed for this element.
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void | setAlignment (EGUI_ALIGNMENT left, EGUI_ALIGNMENT right, EGUI_ALIGNMENT top, EGUI_ALIGNMENT bottom) |
| | The alignment defines how the borders of this element will be positioned when the parent element is resized.
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EGUI_ALIGNMENT | getAlignLeft () const |
| | How left element border is aligned when parent is resized.
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EGUI_ALIGNMENT | getAlignRight () const |
| | How right element border is aligned when parent is resized.
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EGUI_ALIGNMENT | getAlignTop () const |
| | How top element border is aligned when parent is resized.
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EGUI_ALIGNMENT | getAlignBottom () const |
| | How bottom element border is aligned when parent is resized.
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virtual void | updateAbsolutePosition () |
| | Updates the absolute position.
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| virtual IGUIElement * | getElementFromPoint (const dcpp::nub::position2di &point) |
| | Returns the topmost GUI element at the specific position.
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| virtual bool | isPointInside (const dcpp::nub::position2di &point) const |
| | Returns true if a point is within this element.
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virtual void | addChild (IGUIElement *child) |
| | Adds a GUI element as new child of this element.
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virtual void | removeChild (IGUIElement *child) |
| | Removes a child.
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virtual void | remove () |
| | Removes this element from its parent.
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virtual void | draw () |
| | Draws the element and its children.
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virtual void | OnPostRender (dcpp::uint32_kt timeMs) |
| | animate the element and its children.
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virtual void | move (dcpp::nub::position2di absoluteMovement) |
| | Moves this element.
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virtual bool | isVisible () const |
| | Returns true if element is visible.
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| virtual bool | isTrulyVisible () const |
| | Check whether the element is truly visible, taking into accounts its parents' visibility.
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virtual void | setVisible (bool visible) |
| | Sets the visible state of this element.
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virtual bool | isSubElement () const |
| | Returns true if this element was created as part of its parent control.
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| virtual void | setSubElement (bool subElement) |
| | Sets whether this control was created as part of its parent.
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| void | setTabStop (bool enable) |
| | If set to true, the focus will visit this element when using the tab key to cycle through elements.
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bool | isTabStop () const |
| | Returns true if this element can be focused by navigating with the tab key.
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| void | setTabOrder (dcpp::int32_kt index) |
| | Sets the priority of focus when using the tab key to navigate between a group of elements.
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dcpp::int32_kt | getTabOrder () const |
| | Returns the number in the tab order sequence.
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| void | setTabGroup (bool isGroup) |
| | Sets whether this element is a container for a group of elements which can be navigated using the tab key.
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bool | isTabGroup () const |
| | Returns true if this element is a tab group.
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IGUIElement * | getTabGroup () |
| | Returns the container element which holds all elements in this element's tab group.
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| virtual bool | isEnabled () const |
| | Returns true if element is enabled.
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virtual void | setEnabled (bool enabled) |
| | Sets the enabled state of this element.
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virtual void | setText (const wchar_t *text) |
| | Sets the new caption of this element.
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virtual const wchar_t * | getText () const |
| | Returns caption of this element.
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virtual void | setToolTipText (const wchar_t *text) |
| | Sets the new caption of this element.
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virtual const dcpp::nub::wstring & | getToolTipText () const |
| | Returns caption of this element.
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virtual dcpp::int32_kt | getID () const |
| | Returns id. Can be used to identify the element.
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virtual void | setID (dcpp::int32_kt id) |
| | Sets the id of this element.
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| virtual bool | OnEvent (const SEvent &event) override |
| | Called if an event happened.
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| virtual bool | bringToFront (IGUIElement *element) |
| | Brings a child to front.
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| virtual bool | sendToBack (IGUIElement *child) |
| | Moves a child to the back, so it's siblings are drawn on top of it.
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virtual const dcpp::nub::list< IGUIElement * > & | getChildren () const |
| | Returns list with children of this element.
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| virtual IGUIElement * | getElementFromId (dcpp::int32_kt id, bool searchchildren=false) const |
| | Finds the first element with the given id.
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| bool | isMyChild (IGUIElement *child) const |
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| bool | getNextElement (dcpp::int32_kt startOrder, bool reverse, bool group, IGUIElement *&first, IGUIElement *&closest, bool includeInvisible=false, bool includeDisabled=false) const |
| | searches elements to find the closest next element to tab to
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| EGUI_ELEMENT_TYPE | getType () const |
| | Returns the type of the gui element.
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| virtual bool | hasType (EGUI_ELEMENT_TYPE type) const |
| | Returns true if the gui element supports the given type.
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| virtual const dcpp::char_kt * | getTypeName () const |
| | Returns the type name of the gui element.
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| virtual const dcpp::char_kt * | getName () const |
| | Returns the name of the element.
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| virtual void | setName (const dcpp::char_kt *name) |
| | Sets the name of the element.
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| virtual void | setName (const dcpp::nub::string &name) |
| | Sets the name of the element.
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| virtual void | serializeAttributes (dcpp::io::IAttributes *out, dcpp::io::SAttributeReadWriteOptions *options=0) const override |
| | Writes attributes of the scene node.
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| virtual void | deserializeAttributes (dcpp::io::IAttributes *in, dcpp::io::SAttributeReadWriteOptions *options=0) override |
| | Reads attributes of the scene node.
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| IReferenceCounted () |
| | Constructor.
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virtual | ~IReferenceCounted () |
| | Destructor.
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| void | grab () const |
| | Grabs the object. Increments the reference counter by one.
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| bool | drop () const |
| | Drops the object. Decrements the reference counter by one.
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| dcpp::int32_kt | getReferenceCount () const |
| | Get the reference count.
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| const dcpp::char_kt * | getDebugName () const |
| | Returns the debug name of the object.
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virtual | ~IEventReceiver () |
| | Destructor.
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