Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::scene::SSkinMeshBuffer Member List

This is the complete list of members for nirt::scene::SSkinMeshBuffer, including all inherited members.

append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) overridenirt::scene::SSkinMeshBufferinlinevirtual
append(const IMeshBuffer *const other) overridenirt::scene::SSkinMeshBufferinlinevirtual
BoundingBox (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
boundingBoxNeedsRecalculated(void)nirt::scene::SSkinMeshBufferinline
BoundingBoxNeedsRecalculated (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
ChangedID_Index (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
ChangedID_Vertex (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
convertTo2TCoords()nirt::scene::SSkinMeshBufferinline
convertToTangents()nirt::scene::SSkinMeshBufferinline
createClone(int cloneFlags) const overridenirt::scene::SSkinMeshBufferinlinevirtual
drop() constnirt::IReferenceCountedinline
ECF_INDICES enum valuenirt::scene::IMeshBuffer
ECF_VERTICES enum value (defined in nirt::scene::IMeshBuffer)nirt::scene::IMeshBuffer
ECloneFlags enum namenirt::scene::IMeshBuffer
getBoundingBox() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getChangedID_Index() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getChangedID_Vertex() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getColor(u32 i) overridenirt::scene::SSkinMeshBufferinlinevirtual
getColor(u32 i) const overridenirt::scene::SSkinMeshBufferinlinevirtual
getDebugName() constnirt::IReferenceCountedinline
getHardwareMappingHint_Index() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getHardwareMappingHint_Vertex() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getIndexCount() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getIndexType() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getIndices() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getIndices() overridenirt::scene::SSkinMeshBufferinlinevirtual
getMaterial() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getMaterial() overridenirt::scene::SSkinMeshBufferinlinevirtual
getNormal(u32 i) const overridenirt::scene::SSkinMeshBufferinlinevirtual
getNormal(u32 i) overridenirt::scene::SSkinMeshBufferinlinevirtual
getPosition(u32 i) const overridenirt::scene::SSkinMeshBufferinlinevirtual
getPosition(u32 i) overridenirt::scene::SSkinMeshBufferinlinevirtual
getPrimitiveCount() constnirt::scene::IMeshBufferinlinevirtual
getPrimitiveType() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getReferenceCount() constnirt::IReferenceCountedinline
getTCoords(u32 i) const overridenirt::scene::SSkinMeshBufferinlinevirtual
getTCoords(u32 i) overridenirt::scene::SSkinMeshBufferinlinevirtual
getType() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getVertex(u32 index)nirt::scene::SSkinMeshBufferinlinevirtual
getVertexCount() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getVertexType() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getVertices() const overridenirt::scene::SSkinMeshBufferinlinevirtual
getVertices() overridenirt::scene::SSkinMeshBufferinlinevirtual
grab() constnirt::IReferenceCountedinline
Indices (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
IReferenceCounted()nirt::IReferenceCountedinline
MappingHint_Index (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
MappingHint_Vertex (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
Material (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
PrimitiveTypenirt::scene::SSkinMeshBuffer
recalculateBoundingBox() overridenirt::scene::SSkinMeshBufferinlinevirtual
setBoundingBox(const core::aabbox3df &box) overridenirt::scene::SSkinMeshBufferinlinevirtual
setDebugName(const c8 *newName)nirt::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) overridenirt::scene::SSkinMeshBufferinlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) overridenirt::scene::SSkinMeshBufferinlinevirtual
setPrimitiveType(E_PRIMITIVE_TYPE type) overridenirt::scene::SSkinMeshBufferinlinevirtual
SSkinMeshBuffer(video::E_VERTEX_TYPE vt=video::EVT_STANDARD)nirt::scene::SSkinMeshBufferinline
Transformation (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
VertexType (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
Vertices_2TCoords (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
Vertices_Standard (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
Vertices_Tangents (defined in nirt::scene::SSkinMeshBuffer)nirt::scene::SSkinMeshBuffer
~IReferenceCounted()nirt::IReferenceCountedinlinevirtual

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