5#ifndef NIRT_I_GUI_IN_OUT_FADER_HPP_INCLUDED
6#define NIRT_I_GUI_IN_OUT_FADER_HPP_INCLUDED
8#include <nirtcpp/core/engine/IGUIElement.hpp>
9#include <nirtcpp/core/engine/SColor.hpp>
Axis aligned bounding box in 3d dimensional space.
Definition aabbox3d.hpp:22
Base class of all GUI elements.
Definition IGUIElement.hpp:24
GUI Environment. Used as factory and manager of all other GUI elements.
Definition IGUIEnvironment.hpp:73
Element for fading out or in.
Definition IGUIInOutFader.hpp:28
virtual void setColor(video::SColor color)=0
Sets the color to fade out to or to fade in from.
virtual video::SColor getColor() const =0
Gets the color to fade out to or to fade in from.
virtual void fadeOut(u32 time)=0
Starts the fade out process.
virtual bool isReady() const =0
Returns if the fade in or out process is done.
virtual void fadeIn(u32 time)=0
Starts the fade in process.
IGUIInOutFader(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
Definition IGUIInOutFader.hpp:32
Class representing a 32 bit ARGB color.
Definition SColor.hpp:317
@ EGUIET_IN_OUT_FADER
A in/out fader (IGUIInOutFader)
Definition EGUIElementTypes.hpp:44
As of Nirtcpp 1.6, position2d is a synonym for vector2d.
Definition vector3d.hpp:11
signed int s32
32 bit signed variable.
Definition irrTypes.hpp:72
unsigned int u32
32 bit unsigned variable.
Definition irrTypes.hpp:64