Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::scene::IParticleFadeOutAffector Class Referenceabstract

A particle affector which fades out the particles. More...

#include <jimcpp/core/engine/IParticleFadeOutAffector.hpp>

Inheritance diagram for jpp::scene::IParticleFadeOutAffector:
Inheritance graph
Collaboration diagram for jpp::scene::IParticleFadeOutAffector:
Collaboration graph

Public Member Functions

virtual void setTargetColor (const video::SColor &targetColor)=0
 Sets the targetColor, i.e. the color the particles will interpolate to over time.
 
virtual void setFadeOutTime (u32 fadeOutTime)=0
 Sets the time in milliseconds it takes for each particle to fade out (minimal 1 ms)
 
virtual const video::SColorgetTargetColor () const =0
 Gets the targetColor, i.e. the color the particles will interpolate to over time.
 
virtual u32 getFadeOutTime () const =0
 Gets the time in milliseconds it takes for each particle to fade out.
 
virtual E_PARTICLE_AFFECTOR_TYPE getType () const override
 Get emitter type.
 
- Public Member Functions inherited from jpp::scene::IParticleAffector
 IParticleAffector ()
 constructor
 
virtual void affect (u32 now, SParticle *particlearray, u32 count)=0
 Affects an array of particles.
 
virtual void setEnabled (bool enabled)
 Sets whether or not the affector is currently enabled.
 
virtual bool getEnabled () const
 Gets whether or not the affector is currently enabled.
 
- Public Member Functions inherited from jpp::io::IAttributeExchangingObject
virtual void serializeAttributes (io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const
 Writes attributes of the object.
 
virtual void deserializeAttributes (io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)
 Reads attributes of the object.
 
- Public Member Functions inherited from jpp::IReferenceCounted
 IReferenceCounted ()
 Constructor.
 
virtual ~IReferenceCounted ()
 Destructor.
 
void grab () const
 Grabs the object. Increments the reference counter by one.
 
bool drop () const
 Drops the object. Decrements the reference counter by one.
 
s32 getReferenceCount () const
 Get the reference count.
 
const c8getDebugName () const
 Returns the debug name of the object.
 

Additional Inherited Members

- Protected Member Functions inherited from jpp::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object.
 
- Protected Attributes inherited from jpp::scene::IParticleAffector
bool Enabled
 

Detailed Description

A particle affector which fades out the particles.

Member Function Documentation

◆ getType()

virtual E_PARTICLE_AFFECTOR_TYPE jpp::scene::IParticleFadeOutAffector::getType ( ) const
inlineoverridevirtual

Get emitter type.

Implements jpp::scene::IParticleAffector.


The documentation for this class was generated from the following file:

Jimcpp    @cppfx.xyz

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