Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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standard vertex used by the Nirtcpp engine. More...
#include <nirtcpp/core/engine/S3DVertex.hpp>
Public Member Functions | |
S3DVertex () | |
default constructor | |
S3DVertex (f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv) | |
constructor | |
S3DVertex (const core::vector3df &pos, const core::vector3df &normal, SColor color, const core::vector2d< f32 > &tcoords) | |
constructor | |
bool | operator== (const S3DVertex &other) const |
bool | operator!= (const S3DVertex &other) const |
bool | operator< (const S3DVertex &other) const |
S3DVertex | getInterpolated (const S3DVertex &other, f32 d) |
Static Public Member Functions | |
static E_VERTEX_TYPE | getType () |
Get type of the class. | |
Public Attributes | |
core::vector3df | Pos |
Position. | |
core::vector3df | Normal |
Normal vector. | |
SColor | Color |
Color. | |
core::vector2d< f32 > | TCoords |
Texture coordinates. | |
standard vertex used by the Nirtcpp engine.