Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::scene::SMesh Member List

This is the complete list of members for nirt::scene::SMesh, including all inherited members.

addMeshBuffer(IMeshBuffer *buf)nirt::scene::SMeshinline
BoundingBoxnirt::scene::SMesh
clear()nirt::scene::SMeshinlinevirtual
drop() constnirt::IReferenceCountedinline
getBoundingBox() const overridenirt::scene::SMeshinlinevirtual
getDebugName() constnirt::IReferenceCountedinline
getMeshBuffer(u32 nr) const overridenirt::scene::SMeshinlinevirtual
getMeshBuffer(const video::SMaterial &material) const overridenirt::scene::SMeshinlinevirtual
getMeshBufferCount() const overridenirt::scene::SMeshinlinevirtual
getMeshType() constnirt::scene::IMeshinlinevirtual
getReferenceCount() constnirt::IReferenceCountedinline
grab() constnirt::IReferenceCountedinline
IReferenceCounted()nirt::IReferenceCountedinline
MeshBuffersnirt::scene::SMesh
recalculateBoundingBox()nirt::scene::SMeshinline
setBoundingBox(const core::aabbox3df &box) overridenirt::scene::SMeshinlinevirtual
setDebugName(const c8 *newName)nirt::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) overridenirt::scene::SMeshinlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) overridenirt::scene::SMeshinlinevirtual
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) overridenirt::scene::SMeshinlinevirtual
SMesh()nirt::scene::SMeshinline
~IReferenceCounted()nirt::IReferenceCountedinlinevirtual
~SMesh()nirt::scene::SMeshinlinevirtual

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