Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::scene::CMeshBuffer< T > Member List

This is the complete list of members for nirt::scene::CMeshBuffer< T >, including all inherited members.

append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) overridenirt::scene::CMeshBuffer< T >inlinevirtual
append(const IMeshBuffer *const other) overridenirt::scene::CMeshBuffer< T >inlinevirtual
BoundingBoxnirt::scene::CMeshBuffer< T >
ChangedID_Index (defined in nirt::scene::CMeshBuffer< T >)nirt::scene::CMeshBuffer< T >
ChangedID_Vertex (defined in nirt::scene::CMeshBuffer< T >)nirt::scene::CMeshBuffer< T >
CMeshBuffer()nirt::scene::CMeshBuffer< T >inline
createClone(int cloneFlags) const overridenirt::scene::CMeshBuffer< T >inlinevirtual
drop() constnirt::IReferenceCountedinline
ECF_INDICES enum valuenirt::scene::IMeshBuffer
ECF_VERTICES enum value (defined in nirt::scene::IMeshBuffer)nirt::scene::IMeshBuffer
ECloneFlags enum namenirt::scene::IMeshBuffer
getBoundingBox() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getChangedID_Index() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getChangedID_Vertex() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getColor(u32 i) overridenirt::scene::CMeshBuffer< T >inlinevirtual
getColor(u32 i) const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getDebugName() constnirt::IReferenceCountedinline
getHardwareMappingHint_Index() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getHardwareMappingHint_Vertex() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getIndexCount() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getIndexType() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getIndices() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getIndices() overridenirt::scene::CMeshBuffer< T >inlinevirtual
getMaterial() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getMaterial() overridenirt::scene::CMeshBuffer< T >inlinevirtual
getNormal(u32 i) const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getNormal(u32 i) overridenirt::scene::CMeshBuffer< T >inlinevirtual
getPosition(u32 i) const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getPosition(u32 i) overridenirt::scene::CMeshBuffer< T >inlinevirtual
getPrimitiveCount() constnirt::scene::IMeshBufferinlinevirtual
getPrimitiveType() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getReferenceCount() constnirt::IReferenceCountedinline
getTCoords(u32 i) const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getTCoords(u32 i) overridenirt::scene::CMeshBuffer< T >inlinevirtual
getType() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getTypeT() constnirt::scene::CMeshBuffer< T >
getTypeT() constnirt::scene::CMeshBuffer< T >inline
getTypeT() const (defined in nirt::scene::CMeshBuffer< T >)nirt::scene::CMeshBuffer< T >inline
getTypeT() const (defined in nirt::scene::CMeshBuffer< T >)nirt::scene::CMeshBuffer< T >inline
getVertexCount() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getVertexType() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getVertices() const overridenirt::scene::CMeshBuffer< T >inlinevirtual
getVertices() overridenirt::scene::CMeshBuffer< T >inlinevirtual
grab() constnirt::IReferenceCountedinline
Indicesnirt::scene::CMeshBuffer< T >
IReferenceCounted()nirt::IReferenceCountedinline
MappingHint_Index (defined in nirt::scene::CMeshBuffer< T >)nirt::scene::CMeshBuffer< T >
MappingHint_Vertexnirt::scene::CMeshBuffer< T >
Materialnirt::scene::CMeshBuffer< T >
PrimitiveTypenirt::scene::CMeshBuffer< T >
recalculateBoundingBox() overridenirt::scene::CMeshBuffer< T >inlinevirtual
setBoundingBox(const core::aabbox3df &box) overridenirt::scene::CMeshBuffer< T >inlinevirtual
setDebugName(const c8 *newName)nirt::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) overridenirt::scene::CMeshBuffer< T >inlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) overridenirt::scene::CMeshBuffer< T >inlinevirtual
setPrimitiveType(E_PRIMITIVE_TYPE type) overridenirt::scene::CMeshBuffer< T >inlinevirtual
Verticesnirt::scene::CMeshBuffer< T >
~IReferenceCounted()nirt::IReferenceCountedinlinevirtual

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