Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::scene::CDynamicMeshBuffer Member List

This is the complete list of members for nirt::scene::CDynamicMeshBuffer, including all inherited members.

append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) overridenirt::scene::CDynamicMeshBufferinlinevirtual
append(const IMeshBuffer *const other) overridenirt::scene::CDynamicMeshBufferinlinevirtual
BoundingBox (defined in nirt::scene::CDynamicMeshBuffer)nirt::scene::CDynamicMeshBuffer
CDynamicMeshBuffer(video::E_VERTEX_TYPE vertexType, video::E_INDEX_TYPE indexType)nirt::scene::CDynamicMeshBufferinline
createClone(int cloneFlags) const overridenirt::scene::CDynamicMeshBufferinlinevirtual
drop() constnirt::IReferenceCountedinline
ECF_INDICES enum valuenirt::scene::IMeshBuffer
ECF_VERTICES enum value (defined in nirt::scene::IMeshBuffer)nirt::scene::IMeshBuffer
ECloneFlags enum namenirt::scene::IMeshBuffer
getBoundingBox() const overridenirt::scene::CDynamicMeshBufferinlinevirtual
getChangedID_Index() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getChangedID_Vertex() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getColor(u32 i) overridenirt::scene::IDynamicMeshBufferinlinevirtual
getColor(u32 i) const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getDebugName() constnirt::IReferenceCountedinline
getHardwareMappingHint_Index() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getHardwareMappingHint_Vertex() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getIndexBuffer() const override (defined in nirt::scene::CDynamicMeshBuffer)nirt::scene::CDynamicMeshBufferinlinevirtual
getIndexCount() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getIndexType() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getIndices() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getIndices() overridenirt::scene::IDynamicMeshBufferinlinevirtual
getMaterial() const overridenirt::scene::CDynamicMeshBufferinlinevirtual
getMaterial() overridenirt::scene::CDynamicMeshBufferinlinevirtual
getNormal(u32 i) const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getNormal(u32 i) overridenirt::scene::IDynamicMeshBufferinlinevirtual
getPosition(u32 i) const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getPosition(u32 i) overridenirt::scene::IDynamicMeshBufferinlinevirtual
getPrimitiveCount() constnirt::scene::IMeshBufferinlinevirtual
getPrimitiveType() const overridenirt::scene::CDynamicMeshBufferinlinevirtual
getReferenceCount() constnirt::IReferenceCountedinline
getTCoords(u32 i) const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getTCoords(u32 i) overridenirt::scene::IDynamicMeshBufferinlinevirtual
getType() const overridenirt::scene::CDynamicMeshBufferinlinevirtual
getVertexBuffer() const override (defined in nirt::scene::CDynamicMeshBuffer)nirt::scene::CDynamicMeshBufferinlinevirtual
getVertexCount() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getVertexType() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getVertices() const overridenirt::scene::IDynamicMeshBufferinlinevirtual
getVertices() overridenirt::scene::IDynamicMeshBufferinlinevirtual
grab() constnirt::IReferenceCountedinline
IReferenceCounted()nirt::IReferenceCountedinline
Material (defined in nirt::scene::CDynamicMeshBuffer)nirt::scene::CDynamicMeshBuffer
PrimitiveTypenirt::scene::CDynamicMeshBuffer
recalculateBoundingBox() overridenirt::scene::CDynamicMeshBufferinlinevirtual
setBoundingBox(const core::aabbox3df &box) overridenirt::scene::CDynamicMeshBufferinlinevirtual
setDebugName(const c8 *newName)nirt::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) overridenirt::scene::IDynamicMeshBufferinlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) overridenirt::scene::IDynamicMeshBufferinlinevirtual
setIndexBuffer(IIndexBuffer *newIndexBuffer) override (defined in nirt::scene::CDynamicMeshBuffer)nirt::scene::CDynamicMeshBufferinlinevirtual
setPrimitiveType(E_PRIMITIVE_TYPE type) overridenirt::scene::CDynamicMeshBufferinlinevirtual
setVertexBuffer(IVertexBuffer *newVertexBuffer) override (defined in nirt::scene::CDynamicMeshBuffer)nirt::scene::CDynamicMeshBufferinlinevirtual
~CDynamicMeshBuffer()nirt::scene::CDynamicMeshBufferinlinevirtual
~IReferenceCounted()nirt::IReferenceCountedinlinevirtual

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