Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
Loading...
Searching...
No Matches
IParticleRotationAffector.hpp
1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in nirtcpp/nirtcpp.hpp
4
5#ifndef NIRT_I_PARTICLE_ROTATION_AFFECTOR_HPP_INCLUDED
6#define NIRT_I_PARTICLE_ROTATION_AFFECTOR_HPP_INCLUDED
7
8#include <nirtcpp/core/engine/IParticleAffector.hpp>
9
10namespace nirt
11{
12namespace scene
13{
14
17{
18public:
19
21 virtual void setPivotPoint( const core::vector3df& point ) = 0;
22
24 virtual void setSpeed( const core::vector3df& speed ) = 0;
25
27 virtual const core::vector3df& getPivotPoint() const = 0;
28
30 virtual const core::vector3df& getSpeed() const = 0;
31
33 virtual E_PARTICLE_AFFECTOR_TYPE getType() const override { return EPAT_ROTATE; }
34};
35
36} // end namespace scene
37} // end namespace nirt
38
39#endif // NIRT_I_PARTICLE_ROTATION_AFFECTOR_HPP_INCLUDED
A particle affector modifies particles.
Definition IParticleAffector.hpp:42
A particle affector which rotates the particle system.
Definition IParticleRotationAffector.hpp:17
virtual E_PARTICLE_AFFECTOR_TYPE getType() const override
Get emitter type.
Definition IParticleRotationAffector.hpp:33
virtual void setPivotPoint(const core::vector3df &point)=0
Set the point that particles will rotate around.
virtual const core::vector3df & getSpeed() const =0
Get the speed in degrees per second in all 3 dimensions.
virtual const core::vector3df & getPivotPoint() const =0
Get the point that particles are attracted to.
virtual void setSpeed(const core::vector3df &speed)=0
Set the speed in degrees per second in all 3 dimensions.
E_PARTICLE_AFFECTOR_TYPE
Types of built in particle affectors.
Definition IParticleAffector.hpp:18
As of Nirtcpp 1.6, position2d is a synonym for vector2d.
Definition vector3d.hpp:11

Nirtcpp    @cppfx.xyz

Esvcpp    esv::print