Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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IMetaTriangleSelector.hpp
1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in nirtcpp/nirtcpp.hpp
4
5#ifndef NIRT_I_META_TRIANGLE_SELECTOR_HPP_INCLUDED
6#define NIRT_I_META_TRIANGLE_SELECTOR_HPP_INCLUDED
7
8#include <nirtcpp/core/engine/ITriangleSelector.hpp>
9
10namespace nirt
11{
12namespace scene
13{
14
16
21{
22public:
23
25
26 virtual void addTriangleSelector(ITriangleSelector* toAdd) = 0;
27
29
32 virtual bool removeTriangleSelector(ITriangleSelector* toRemove) = 0;
33
35 virtual void removeAllTriangleSelectors() = 0;
36};
37
38} // end namespace scene
39} // end namespace nirt
40
41#endif
Interface for making multiple triangle selectors work as one big selector.
Definition IMetaTriangleSelector.hpp:21
virtual bool removeTriangleSelector(ITriangleSelector *toRemove)=0
Removes a specific triangle selector from the collection.
virtual void addTriangleSelector(ITriangleSelector *toAdd)=0
Adds a triangle selector to the collection of triangle selectors.
virtual void removeAllTriangleSelectors()=0
Removes all triangle selectors from the collection.
Interface to return triangles with specific properties.
Definition ITriangleSelector.hpp:74
As of Nirtcpp 1.6, position2d is a synonym for vector2d.
Definition vector3d.hpp:11

Nirtcpp    @cppfx.xyz

Esvcpp    esv::print