Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::scene::SMD3Mesh Member List

This is the complete list of members for jpp::scene::SMD3Mesh, including all inherited members.

Buffer (defined in jpp::scene::SMD3Mesh)jpp::scene::SMD3Mesh
drop() constjpp::IReferenceCountedinline
getDebugName() constjpp::IReferenceCountedinline
getReferenceCount() constjpp::IReferenceCountedinline
grab() constjpp::IReferenceCountedinline
IReferenceCounted()jpp::IReferenceCountedinline
MD3Header (defined in jpp::scene::SMD3Mesh)jpp::scene::SMD3Mesh
Name (defined in jpp::scene::SMD3Mesh)jpp::scene::SMD3Mesh
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
SMD3Mesh() (defined in jpp::scene::SMD3Mesh)jpp::scene::SMD3Meshinline
TagList (defined in jpp::scene::SMD3Mesh)jpp::scene::SMD3Mesh
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual
~SMD3Mesh() (defined in jpp::scene::SMD3Mesh)jpp::scene::SMD3Meshinlinevirtual

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