Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::scene::IVertexBuffer Member List

This is the complete list of members for jpp::scene::IVertexBuffer, including all inherited members.

allocated_size() const =0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
drop() constjpp::IReferenceCountedinline
getChangedID() const =0jpp::scene::IVertexBufferpure virtual
getData()=0jpp::scene::IVertexBufferpure virtual
getData() const =0jpp::scene::IVertexBufferpure virtual
getDebugName() constjpp::IReferenceCountedinline
getHardwareMappingHint() const =0jpp::scene::IVertexBufferpure virtual
getLast()=0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
getReferenceCount() constjpp::IReferenceCountedinline
getType() const =0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
grab() constjpp::IReferenceCountedinline
IReferenceCounted()jpp::IReferenceCountedinline
operator[](u32 index)=0jpp::scene::IVertexBufferpure virtual
operator[](const u32 index) const =0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
pointer()jpp::scene::IVertexBufferinlinevirtual
push_back(const video::S3DVertex &element)=0jpp::scene::IVertexBufferpure virtual
push_back(const video::S3DVertex2TCoords &element)=0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
push_back(const video::S3DVertexTangents &element)=0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
reallocate(u32 new_size, bool canShrink=true)=0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
set_used(u32 usedNow)=0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
setDirty()=0jpp::scene::IVertexBufferpure virtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint)=0jpp::scene::IVertexBufferpure virtual
setType(video::E_VERTEX_TYPE vertexType)=0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
setValue(u32 index, const video::S3DVertex &value)=0jpp::scene::IVertexBufferpure virtual
setValue(u32 index, const video::S3DVertex2TCoords &value)=0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
setValue(u32 index, const video::S3DVertexTangents &value)=0 (defined in jpp::scene::IVertexBuffer)jpp::scene::IVertexBufferpure virtual
size() const =0jpp::scene::IVertexBufferpure virtual
stride() const =0jpp::scene::IVertexBufferpure virtual
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual

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