Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
Loading...
Searching...
No Matches
jpp::scene::ICameraSceneNode Member List

This is the complete list of members for jpp::scene::ICameraSceneNode, including all inherited members.

AbsoluteTransformationjpp::scene::ISceneNodeprotected
addAnimator(ISceneNodeAnimator *animator)jpp::scene::ISceneNodeinlinevirtual
addChild(ISceneNode *child)jpp::scene::ISceneNodeinlinevirtual
Animatorsjpp::scene::ISceneNodeprotected
AutomaticCullingStatejpp::scene::ISceneNodeprotected
bindTargetAndRotation(bool bound)=0jpp::scene::ICameraSceneNodepure virtual
Childrenjpp::scene::ISceneNodeprotected
clone(ISceneNode *newParent=0, ISceneManager *newManager=0)jpp::scene::ISceneNodeinlinevirtual
cloneMembers(const ICameraSceneNode *toCopyFrom) (defined in jpp::scene::ICameraSceneNode)jpp::scene::ICameraSceneNodeinlineprotected
jpp::scene::ISceneNode::cloneMembers(ISceneNode *toCopyFrom, ISceneManager *newManager)jpp::scene::ISceneNodeinlineprotected
DebugDataVisiblejpp::scene::ISceneNodeprotected
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) overridejpp::scene::ICameraSceneNodeinlinevirtual
drop() constjpp::IReferenceCountedinline
getAbsolutePosition() constjpp::scene::ISceneNodeinlinevirtual
getAbsoluteTransformation() constjpp::scene::ISceneNodeinlinevirtual
getAnimators() constjpp::scene::ISceneNodeinline
getAspectRatio() const =0jpp::scene::ICameraSceneNodepure virtual
getAutomaticCulling() constjpp::scene::ISceneNodeinline
getBoundingBox() const =0jpp::scene::ISceneNodepure virtual
getChildren() constjpp::scene::ISceneNodeinline
getDebugName() constjpp::IReferenceCountedinline
getFarValue() const =0jpp::scene::ICameraSceneNodepure virtual
getFOV() const =0jpp::scene::ICameraSceneNodepure virtual
getID() constjpp::scene::ISceneNodeinlinevirtual
getMaterial(u32 num)jpp::scene::ISceneNodeinlinevirtual
getMaterialCount() constjpp::scene::ISceneNodeinlinevirtual
getName() constjpp::scene::ISceneNodeinlinevirtual
getNearValue() const =0jpp::scene::ICameraSceneNodepure virtual
getParent() constjpp::scene::ISceneNodeinline
getPosition() constjpp::scene::ISceneNodeinlinevirtual
getProjectionMatrix() const =0jpp::scene::ICameraSceneNodepure virtual
getReferenceCount() constjpp::IReferenceCountedinline
getRelativeTransformation() constjpp::scene::ISceneNodeinlinevirtual
getRotation() constjpp::scene::ISceneNodeinlinevirtual
getScale() constjpp::scene::ISceneNodeinlinevirtual
getSceneManager(void) constjpp::scene::ISceneNodeinlinevirtual
getTarget() const =0jpp::scene::ICameraSceneNodepure virtual
getTargetAndRotationBinding(void) const =0jpp::scene::ICameraSceneNodepure virtual
getTransformedBoundingBox() constjpp::scene::ISceneNodeinlinevirtual
getTransformedBoundingBoxEdges(core::array< core::vector3d< f32 > > &edges) constjpp::scene::ISceneNodeinlinevirtual
getTriangleSelector() constjpp::scene::ISceneNodeinlinevirtual
getType() constjpp::scene::ISceneNodeinlinevirtual
getUpdateAbsolutePosBehavior() constjpp::scene::ISceneNodeinline
getUpVector() const =0jpp::scene::ICameraSceneNodepure virtual
getViewFrustum() const =0jpp::scene::ICameraSceneNodepure virtual
getViewMatrix() const =0jpp::scene::ICameraSceneNodepure virtual
getViewMatrixAffector() const =0jpp::scene::ICameraSceneNodepure virtual
grab() constjpp::IReferenceCountedinline
ICameraSceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))jpp::scene::ICameraSceneNodeinline
IDjpp::scene::ISceneNodeprotected
IReferenceCounted()jpp::IReferenceCountedinline
ISceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))jpp::scene::ISceneNodeinline
isDebugDataVisible() constjpp::scene::ISceneNodeinline
isDebugObject() constjpp::scene::ISceneNodeinline
IsDebugObjectjpp::scene::ISceneNodeprotected
isInputReceiverEnabled() const =0jpp::scene::ICameraSceneNodepure virtual
isOrthogonal() constjpp::scene::ICameraSceneNodeinlinevirtual
IsOrthogonal (defined in jpp::scene::ICameraSceneNode)jpp::scene::ICameraSceneNodeprotected
isTrulyVisible() constjpp::scene::ISceneNodeinlinevirtual
IsVisiblejpp::scene::ISceneNodeprotected
isVisible() constjpp::scene::ISceneNodeinlinevirtual
Namejpp::scene::ISceneNodeprotected
OnAnimate(u32 timeMs)jpp::scene::ISceneNodeinlinevirtual
OnEvent(const SEvent &event) override=0jpp::scene::ICameraSceneNodepure virtual
OnRegisterSceneNode()jpp::scene::ISceneNodeinlinevirtual
Parentjpp::scene::ISceneNodeprotected
RelativeRotationjpp::scene::ISceneNodeprotected
RelativeScalejpp::scene::ISceneNodeprotected
RelativeTranslationjpp::scene::ISceneNodeprotected
remove()jpp::scene::ISceneNodeinlinevirtual
removeAll()jpp::scene::ISceneNodeinlinevirtual
removeAnimator(ISceneNodeAnimator *animator)jpp::scene::ISceneNodeinlinevirtual
removeAnimators()jpp::scene::ISceneNodeinlinevirtual
removeChild(ISceneNode *child)jpp::scene::ISceneNodeinlinevirtual
render()=0jpp::scene::ISceneNodepure virtual
SceneManagerjpp::scene::ISceneNodeprotected
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const overridejpp::scene::ICameraSceneNodeinlinevirtual
setAspectRatio(f32 aspect)=0jpp::scene::ICameraSceneNodepure virtual
setAutomaticCulling(u32 state)jpp::scene::ISceneNodeinline
setDebugDataVisible(u32 state)jpp::scene::ISceneNodeinlinevirtual
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
setFarValue(f32 zf)=0jpp::scene::ICameraSceneNodepure virtual
setFOV(f32 fovy)=0jpp::scene::ICameraSceneNodepure virtual
setID(s32 id)jpp::scene::ISceneNodeinlinevirtual
setInputReceiverEnabled(bool enabled)=0jpp::scene::ICameraSceneNodepure virtual
setIsDebugObject(bool debugObject)jpp::scene::ISceneNodeinline
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)jpp::scene::ISceneNodeinline
setMaterialTexture(u32 textureLayer, video::ITexture *texture)jpp::scene::ISceneNodeinline
setMaterialType(video::E_MATERIAL_TYPE newType)jpp::scene::ISceneNodeinline
setName(const c8 *name)jpp::scene::ISceneNodeinlinevirtual
setName(const core::stringc &name)jpp::scene::ISceneNodeinlinevirtual
setNearValue(f32 zn)=0jpp::scene::ICameraSceneNodepure virtual
setParent(ISceneNode *newParent)jpp::scene::ISceneNodeinlinevirtual
setPosition(const core::vector3df &newpos)jpp::scene::ISceneNodeinlinevirtual
setProjectionMatrix(const core::matrix4 &projection, bool isOrthogonal=false)=0jpp::scene::ICameraSceneNodepure virtual
setRotation(const core::vector3df &rotation) override=0jpp::scene::ICameraSceneNodepure virtual
setScale(const core::vector3df &scale)jpp::scene::ISceneNodeinlinevirtual
setSceneManager(ISceneManager *newManager)jpp::scene::ISceneNodeinlineprotected
setTarget(const core::vector3df &pos)=0jpp::scene::ICameraSceneNodepure virtual
setTriangleSelector(ITriangleSelector *selector)jpp::scene::ISceneNodeinlinevirtual
setUpdateAbsolutePosBehavior(ESCENE_NODE_UPDATE_ABS behavior)jpp::scene::ISceneNodeinline
setUpVector(const core::vector3df &pos)=0jpp::scene::ICameraSceneNodepure virtual
setViewMatrixAffector(const core::matrix4 &affector)=0jpp::scene::ICameraSceneNodepure virtual
setVisible(bool isVisible)jpp::scene::ISceneNodeinlinevirtual
TriangleSelectorjpp::scene::ISceneNodeprotected
UpdateAbsolutePosBehaviorjpp::scene::ISceneNodeprotected
updateAbsolutePosition()jpp::scene::ISceneNodeinlinevirtual
updateMatrices()=0jpp::scene::ICameraSceneNodepure virtual
~IEventReceiver()jpp::IEventReceiverinlinevirtual
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual
~ISceneNode()jpp::scene::ISceneNodeinlinevirtual

Jimcpp    @cppfx.xyz

K