5#ifndef JPP_I_SCENE_NODE_ANIMATOR_FACTORY_HPP_INCLUDED
6#define JPP_I_SCENE_NODE_ANIMATOR_FACTORY_HPP_INCLUDED
8#include <jimcpp/core/engine/IReferenceCounted.hpp>
9#include <jimcpp/core/engine/ESceneNodeAnimatorTypes.hpp>
16 class ISceneNodeAnimator;
Base class of most objects of the Jimcpp Engine.
Definition IReferenceCounted.hpp:46
Interface for dynamic creation of scene node animators.
Definition ISceneNodeAnimatorFactory.hpp:28
virtual ESCENE_NODE_ANIMATOR_TYPE getCreateableSceneNodeAnimatorType(u32 idx) const =0
returns type of a creatable scene node animator type
virtual u32 getCreatableSceneNodeAnimatorTypeCount() const =0
returns amount of scene node animator types this factory is able to create
virtual const c8 * getCreateableSceneNodeAnimatorTypeName(ESCENE_NODE_ANIMATOR_TYPE type) const =0
returns type name of a creatable scene node animator type
virtual const c8 * getCreateableSceneNodeAnimatorTypeName(u32 idx) const =0
returns type name of a creatable scene node animator type
virtual ISceneNodeAnimator * createSceneNodeAnimator(const c8 *typeName, ISceneNode *target)=0
creates a scene node animator based on its type name
virtual ISceneNodeAnimator * createSceneNodeAnimator(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode *target)=0
creates a scene node animator based on its type id
Animates a scene node. Can animate position, rotation, material, and so on.
Definition ISceneNodeAnimator.hpp:32
Scene node interface.
Definition ISceneNode.hpp:43
ESCENE_NODE_ANIMATOR_TYPE
An enumeration for all types of built-in scene node animators.
Definition ESceneNodeAnimatorTypes.hpp:15
As of Jimcpp 1.6, position2d is a synonym for vector2d.
Definition vector3d.hpp:11
unsigned int u32
32 bit unsigned variable.
Definition irrTypes.hpp:64
char c8
8 bit character variable.
Definition irrTypes.hpp:37