5#ifndef JPP_I_DUMMY_TRANSFORMATION_SCENE_NODE_HPP_INCLUDED
6#define JPP_I_DUMMY_TRANSFORMATION_SCENE_NODE_HPP_INCLUDED
8#include <jimcpp/core/engine/ISceneNode.hpp>
4x4 matrix. Mostly used as transformation matrix for 3d calculations.
Definition matrix4.hpp:49
The Scene Manager manages scene nodes, mesh resources, cameras and all the other stuff.
Definition ISceneManager.hpp:160
Scene node interface.
Definition ISceneNode.hpp:43
As of Jimcpp 1.6, position2d is a synonym for vector2d.
Definition vector3d.hpp:11
signed int s32
32 bit signed variable.
Definition irrTypes.hpp:72