Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::video::S3DVertex2TCoords Class Reference

Vertex with two texture coordinates. More...

#include <duckcpp/core/engine/S3DVertex.hpp>

Inheritance diagram for dcpp::video::S3DVertex2TCoords:
Inheritance graph
Collaboration diagram for dcpp::video::S3DVertex2TCoords:
Collaboration graph

Public Member Functions

 S3DVertex2TCoords ()
 default constructor
 
 S3DVertex2TCoords (f32 x, f32 y, f32 z, SColor c, f32 tu, f32 tv, f32 tu2, f32 tv2)
 constructor with two different texture coords, but no normal
 
 S3DVertex2TCoords (const nub::vector3df &pos, SColor color, const nub::vector2d< f32 > &tcoords, const nub::vector2d< f32 > &tcoords2)
 constructor with two different texture coords, but no normal
 
 S3DVertex2TCoords (const nub::vector3df &pos, const nub::vector3df &normal, const SColor &color, const nub::vector2d< f32 > &tcoords, const nub::vector2d< f32 > &tcoords2)
 constructor with all values
 
 S3DVertex2TCoords (f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv, f32 tu2, f32 tv2)
 constructor with all values
 
 S3DVertex2TCoords (f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv)
 constructor with the same texture coords and normal
 
 S3DVertex2TCoords (const nub::vector3df &pos, const nub::vector3df &normal, SColor color, const nub::vector2d< f32 > &tcoords)
 constructor with the same texture coords and normal
 
 S3DVertex2TCoords (const S3DVertex &o)
 constructor from S3DVertex
 
bool operator== (const S3DVertex2TCoords &other) const
 Equality operator.
 
bool operator!= (const S3DVertex2TCoords &other) const
 Inequality operator.
 
bool operator< (const S3DVertex2TCoords &other) const
 
S3DVertex2TCoords getInterpolated (const S3DVertex2TCoords &other, f32 d)
 
- Public Member Functions inherited from dcpp::video::S3DVertex
 S3DVertex ()
 default constructor
 
 S3DVertex (f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv)
 constructor
 
 S3DVertex (const nub::vector3df &pos, const nub::vector3df &normal, SColor color, const nub::vector2d< f32 > &tcoords)
 constructor
 
bool operator== (const S3DVertex &other) const
 
bool operator!= (const S3DVertex &other) const
 
bool operator< (const S3DVertex &other) const
 
S3DVertex getInterpolated (const S3DVertex &other, f32 d)
 

Static Public Member Functions

static E_VERTEX_TYPE getType ()
 
- Static Public Member Functions inherited from dcpp::video::S3DVertex
static E_VERTEX_TYPE getType ()
 Get type of the class.
 

Public Attributes

nub::vector2d< f32TCoords2
 Second set of texture coordinates.
 
- Public Attributes inherited from dcpp::video::S3DVertex
nub::vector3df Pos
 Position.
 
nub::vector3df Normal
 Normal vector.
 
SColor Color
 Color.
 
nub::vector2d< f32TCoords
 Texture coordinates.
 

Detailed Description

Vertex with two texture coordinates.

Usually used for geometry with lightmaps or other special materials.


The documentation for this class was generated from the following file:

Duckcpp    @cppfx.xyz