Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::scene::SMD3MeshBuffer Member List

This is the complete list of members for dcpp::scene::SMD3MeshBuffer, including all inherited members.

drop() constdcpp::IReferenceCountedinline
getDebugName() constdcpp::IReferenceCountedinline
getReferenceCount() constdcpp::IReferenceCountedinline
grab() constdcpp::IReferenceCountedinline
Indices (defined in dcpp::scene::SMD3MeshBuffer)dcpp::scene::SMD3MeshBuffer
IReferenceCounted()dcpp::IReferenceCountedinline
MeshHeader (defined in dcpp::scene::SMD3MeshBuffer)dcpp::scene::SMD3MeshBuffer
setDebugName(const c8 *newName)dcpp::IReferenceCountedinlineprotected
Shader (defined in dcpp::scene::SMD3MeshBuffer)dcpp::scene::SMD3MeshBuffer
Tex (defined in dcpp::scene::SMD3MeshBuffer)dcpp::scene::SMD3MeshBuffer
Vertices (defined in dcpp::scene::SMD3MeshBuffer)dcpp::scene::SMD3MeshBuffer
~IReferenceCounted()dcpp::IReferenceCountedinlinevirtual

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