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    Duckcpp 2.1.0
    
   Duckcpp is a high-performance c++ graphics engine. 
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Specifies a 2 dimensional size. More...
#include <duckcpp/core/engine/dimension2d.hpp>
Public Member Functions | |
| dimension2d () | |
| Default constructor for empty dimension.  | |
| dimension2d (const T &width, const T &height) | |
| Constructor with width and height.  | |
| dimension2d (const vector2d< T > &other) | |
| template<class U > | |
| dimension2d (const dimension2d< U > &other) | |
| Use this constructor only where you are sure that the conversion is valid.  | |
| template<class U > | |
| dimension2d< T > & | operator= (const dimension2d< U > &other) | 
| bool | operator== (const dimension2d< T > &other) const | 
| Equality operator.  | |
| bool | operator!= (const dimension2d< T > &other) const | 
| Inequality operator.  | |
| bool | operator== (const vector2d< T > &other) const | 
| bool | operator!= (const vector2d< T > &other) const | 
| dimension2d< T > & | set (const T &width, const T &height) | 
| Set to new values.  | |
| dimension2d< T > & | operator/= (const T &scale) | 
| Divide width and height by scalar.  | |
| dimension2d< T > | operator/ (const T &scale) const | 
| Divide width and height by scalar.  | |
| dimension2d< T > & | operator*= (const T &scale) | 
| Multiply width and height by scalar.  | |
| dimension2d< T > | operator* (const T &scale) const | 
| Multiply width and height by scalar.  | |
| dimension2d< T > & | operator+= (const dimension2d< T > &other) | 
| Add another dimension to this one.  | |
| dimension2d< T > | operator+ (const dimension2d< T > &other) const | 
| Add two dimensions.  | |
| dimension2d< T > & | operator-= (const dimension2d< T > &other) | 
| Subtract a dimension from this one.  | |
| dimension2d< T > | operator- (const dimension2d< T > &other) const | 
| Subtract one dimension from another.  | |
| T | getArea () const | 
| Get area.  | |
| dimension2d< T > | getOptimalSize (bool requirePowerOfTwo=true, bool requireSquare=false, bool larger=true, dcpp::uint32_kt maxValue=0) const | 
| Get the optimal size according to some properties.   | |
| dimension2d< T > | getInterpolated (const dimension2d< T > &other, dcpp::float32_kt d) const | 
| Get the interpolated dimension.   | |
Public Attributes | |
| T | Width | 
| Width of the dimension.  | |
| T | Height | 
| Height of the dimension.  | |
      
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  inline | 
Get the interpolated dimension.
| other | Other dimension to interpolate with. | 
| d | Value between 0.0f and 1.0f. d=0 returns other, d=1 returns this, values between interpolate. | 
      
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  inline | 
Get the optimal size according to some properties.
This is a function often used for texture dimension calculations. The function returns the next larger or smaller dimension which is a power-of-two dimension (2^n,2^m) and/or square (Width=Height).
| requirePowerOfTwo | Forces the result to use only powers of two as values. | 
| requireSquare | Makes width==height in the result | 
| larger | Choose whether the result is larger or smaller than the current dimension. If one dimension need not be changed it is kept with any value of larger. | 
| maxValue | Maximum texturesize. if value > 0 size is clamped to maxValue |