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Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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Used to store the profile data (and also used for profile group data). More...
#include <duckcpp/core/engine/IProfiler.hpp>
Public Member Functions | |
| bool | operator< (const SProfileData &pd) const |
| bool | operator== (const SProfileData &pd) const |
| dcpp::uint32_kt | getGroupIndex () const |
| const dcpp::nub::wstring & | getName () const |
| dcpp::uint32_kt | getCallsCounter () const |
| Each time profiling for this data is stopped it increases the counter by 1. | |
| dcpp::uint32_kt | getLongestTime () const |
| Longest time a profile call for this id took from start until it was stopped again. | |
| dcpp::uint32_kt | getTimeSum () const |
| Time spend between start/stop. | |
Friends | |
| class | IProfiler |
Used to store the profile data (and also used for profile group data).