Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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Deprecated List
Member nirt::core::map< KeyType, ValueType >::isEmpty () const
Use empty() instead. This method may be removed by Nirtcpp 1.9
Member nirt::core::position2df
position2d is now a synonym for vector2d, but vector2d should be used directly.
Member nirt::core::position2di
position2d is now a synonym for vector2d, but vector2d should be used directly.
Member nirt::gui::EGDS_MESSAGE_BOX_HEIGHT
This may be removed by Nirtcpp 1.9
Member nirt::gui::EGDS_MESSAGE_BOX_WIDTH
This may be removed by Nirtcpp 1.9
Member nirt::gui::IGUITab::getNumber () const
Deprecated in 1.9, use IGUITabControl::getTabIndex instead
Member nirt::gui::IGUITreeViewNode::clearChilds ()
Deprecated in 1.8, use clearChildren() instead. This method may be removed by Nirtcpp 1.9
Member nirt::gui::IGUITreeViewNode::hasChilds () const
Deprecated in 1.8, use hasChildren() instead. This method may be removed by Nirtcpp 1.9
Member nirt::io::IFileSystem::addFolderFileArchive (const c8 *filename, bool ignoreCase=true, bool ignorePaths=true)
This function is provided for compatibility with older versions of Nirtcpp and may be removed in Nirtcpp 1.9, you should use addFileArchive instead. Useful for handling data which will be in a zip file
Member nirt::io::IFileSystem::addPakFileArchive (const c8 *filename, bool ignoreCase=true, bool ignorePaths=true)
This function is provided for compatibility with older versions of Nirtcpp and may be removed in Nirtcpp 1.9, you should use addFileArchive instead. After calling this, the Nirtcpp Engine will search and open files directly from this archive too. This is useful for hiding data from the end user, speeding up file access and making it possible to access for example Quake2/KingPin/Hexen2 .pak files
Member nirt::io::IFileSystem::addZipFileArchive (const c8 *filename, bool ignoreCase=true, bool ignorePaths=true)
This function is provided for compatibility with older versions of Nirtcpp and may be removed in Nirtcpp 1.9, you should use addFileArchive instead. After calling this, the Nirtcpp Engine will search and open files directly from this archive too. This is useful for hiding data from the end user, speeding up file access and making it possible to access for example Quake3 .pk3 files, which are no different than .zip files.
Member nirt::IOSOperator::getOperationSystemVersion () const
Use getOperatingSystemVersion instead. This method will be removed in Nirtcpp 1.9.
Member nirt::scene::IBoneSceneNode::getBoneName () const
Use getName instead. This method may be removed by Nirtcpp 1.9
Member nirt::scene::IMeshCache::getMeshByFilename (const io::path &filename)
Use getMeshByName() instead. This method may be removed by Nirtcpp 1.9
Member nirt::scene::IMeshCache::getMeshFilename (const IMesh *const mesh) const
Use getMeshName() instead. This method may be removed by Nirtcpp 1.9
Member nirt::scene::IMeshCache::getMeshFilename (u32 index) const
Use getMeshName() instead. This method may be removed by Nirtcpp 1.9
Member nirt::scene::IMeshCache::setMeshFilename (const IMesh *const mesh, const io::path &filename)
Use renameMesh() instead. This method may be removed by Nirtcpp 1.9
Member nirt::scene::IMeshCache::setMeshFilename (u32 index, const io::path &filename)
Use renameMesh() instead. This method may be removed by Nirtcpp 1.9
Member nirt::scene::IMeshManipulator::scaleMesh (IMesh *mesh, const core::vector3df &factor) const
Use scale() instead. This method may be removed by Nirtcpp 1.9
Member nirt::scene::IMeshManipulator::transformMesh (IMesh *mesh, const core::matrix4 &m) const
Use transform() instead. This method may be removed by Nirtcpp 1.9
Member nirt::scene::ISceneManager::createOctTreeTriangleSelector (IMesh *mesh, ISceneNode *node, s32 minimalPolysPerNode=32)
Use createOctreeTriangleSelector instead. This method may be removed by Nirtcpp 1.9.
Member nirt::video::IMaterialRendererServices::setPixelShaderConstant (const c8 *name, const f32 *floats, int count)
. This method may be removed by Nirtcpp 2.0
Member nirt::video::IMaterialRendererServices::setPixelShaderConstant (const c8 *name, const s32 *ints, int count)
. This method may be removed by Nirtcpp 2.0
Member nirt::video::IMaterialRendererServices::setVertexShaderConstant (const c8 *name, const f32 *floats, int count)
. This method may be removed by Nirtcpp 2.0
Member nirt::video::IMaterialRendererServices::setVertexShaderConstant (const c8 *name, const s32 *ints, int count)
. This method may be removed by Nirtcpp 2.0
Member nirt::video::IVideoDriver::createImage (IImage *imageToCopy, const core::position2d< s32 > &pos, const core::dimension2d< u32 > &size)=0
Create an empty image and use copyTo(). This method may be removed by Nirtcpp 1.9.
Member nirt::video::IVideoDriver::createImage (ECOLOR_FORMAT format, IImage *imageToCopy)=0
Create an empty image and use copyTo(). This method may be removed by Nirtcpp 1.9.

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