Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::video::IRenderTarget Member List

This is the complete list of members for nirt::video::IRenderTarget, including all inherited members.

CubeSurfacesnirt::video::IRenderTargetprotected
DepthStencilnirt::video::IRenderTargetprotected
DriverTypenirt::video::IRenderTargetprotected
drop() constnirt::IReferenceCountedinline
getCubeSurfaces() constnirt::video::IRenderTargetinline
getDebugName() constnirt::IReferenceCountedinline
getDepthStencil() constnirt::video::IRenderTargetinline
getDriverType() constnirt::video::IRenderTargetinline
getReferenceCount() constnirt::IReferenceCountedinline
getTexture() constnirt::video::IRenderTargetinline
grab() constnirt::IReferenceCountedinline
IReferenceCounted()nirt::IReferenceCountedinline
IRenderTarget()nirt::video::IRenderTargetinline
setDebugName(const c8 *newName)nirt::IReferenceCountedinlineprotected
setTexture(const core::array< ITexture * > &texture, ITexture *depthStencil, const core::array< E_CUBE_SURFACE > &cubeSurfaces=core::array< E_CUBE_SURFACE >())nirt::video::IRenderTargetinline
setTexture(ITexture *texture, ITexture *depthStencil)nirt::video::IRenderTargetinline
setTexture(ITexture *texture, ITexture *depthStencil, E_CUBE_SURFACE cubeSurface)nirt::video::IRenderTargetinline
setTextures(ITexture *const *textures, u32 numTextures, ITexture *depthStencil, const E_CUBE_SURFACE *cubeSurfaces=0, u32 numCubeSurfaces=0)=0nirt::video::IRenderTargetprotectedpure virtual
Texturesnirt::video::IRenderTargetprotected
~IReferenceCounted()nirt::IReferenceCountedinlinevirtual

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