Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
|
This is the complete list of members for nirt::scene::IMeshWriter, including all inherited members.
drop() const | nirt::IReferenceCounted | inline |
getDebugName() const | nirt::IReferenceCounted | inline |
getReferenceCount() const | nirt::IReferenceCounted | inline |
getType() const =0 | nirt::scene::IMeshWriter | pure virtual |
grab() const | nirt::IReferenceCounted | inline |
IReferenceCounted() | nirt::IReferenceCounted | inline |
setDebugName(const c8 *newName) | nirt::IReferenceCounted | inlineprotected |
writeMesh(io::IWriteFile *file, scene::IMesh *mesh, s32 flags=EMWF_NONE)=0 | nirt::scene::IMeshWriter | pure virtual |
~IMeshWriter() | nirt::scene::IMeshWriter | inlinevirtual |
~IReferenceCounted() | nirt::IReferenceCounted | inlinevirtual |