Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::scene::IMeshTextureLoader Member List

This is the complete list of members for nirt::scene::IMeshTextureLoader, including all inherited members.

drop() constnirt::IReferenceCountedinline
getDebugName() constnirt::IReferenceCountedinline
getReferenceCount() constnirt::IReferenceCountedinline
getTexture(const nirt::io::path &textureName)=0nirt::scene::IMeshTextureLoaderpure virtual
getTexturePath() const =0nirt::scene::IMeshTextureLoaderpure virtual
grab() constnirt::IReferenceCountedinline
IReferenceCounted()nirt::IReferenceCountedinline
setDebugName(const c8 *newName)nirt::IReferenceCountedinlineprotected
setMaterialFile(const nirt::io::IReadFile *materialFile)=0nirt::scene::IMeshTextureLoaderpure virtual
setMeshFile(const nirt::io::IReadFile *meshFile)=0nirt::scene::IMeshTextureLoaderpure virtual
setTexturePath(const nirt::io::path &path)=0nirt::scene::IMeshTextureLoaderpure virtual
~IMeshTextureLoader()nirt::scene::IMeshTextureLoaderinlinevirtual
~IReferenceCounted()nirt::IReferenceCountedinlinevirtual

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