Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::scene::IColladaMeshWriterNames Member List

This is the complete list of members for nirt::scene::IColladaMeshWriterNames, including all inherited members.

drop() constnirt::IReferenceCountedinline
getDebugName() constnirt::IReferenceCountedinline
getReferenceCount() constnirt::IReferenceCountedinline
grab() constnirt::IReferenceCountedinline
IReferenceCounted()nirt::IReferenceCountedinline
nameForMaterial(const video::SMaterial &material, int materialId, const scene::IMesh *mesh, const scene::ISceneNode *node)=0nirt::scene::IColladaMeshWriterNamespure virtual
nameForMesh(const scene::IMesh *mesh, int instance)=0nirt::scene::IColladaMeshWriterNamespure virtual
nameForNode(const scene::ISceneNode *node)=0nirt::scene::IColladaMeshWriterNamespure virtual
setDebugName(const c8 *newName)nirt::IReferenceCountedinlineprotected
~IColladaMeshWriterNames() (defined in nirt::scene::IColladaMeshWriterNames)nirt::scene::IColladaMeshWriterNamesinlinevirtual
~IReferenceCounted()nirt::IReferenceCountedinlinevirtual

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