Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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This is the complete list of members for nirt::gui::IGUISkin, including all inherited members.
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) | nirt::io::IAttributeExchangingObject | inlinevirtual |
draw2DRectangle(IGUIElement *element, const video::SColor &color, const core::rect< s32 > &pos, const core::rect< s32 > *clip=0)=0 | nirt::gui::IGUISkin | pure virtual |
draw3DButtonPanePressed(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0 | nirt::gui::IGUISkin | pure virtual |
draw3DButtonPaneStandard(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0 | nirt::gui::IGUISkin | pure virtual |
draw3DMenuPane(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0 | nirt::gui::IGUISkin | pure virtual |
draw3DSunkenPane(IGUIElement *element, video::SColor bgcolor, bool flat, bool fillBackGround, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0 | nirt::gui::IGUISkin | pure virtual |
draw3DTabBody(IGUIElement *element, bool border, bool background, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, s32 tabHeight=-1, gui::EGUI_ALIGNMENT alignment=EGUIA_UPPERLEFT)=0 | nirt::gui::IGUISkin | pure virtual |
draw3DTabButton(IGUIElement *element, bool active, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, gui::EGUI_ALIGNMENT alignment=EGUIA_UPPERLEFT)=0 | nirt::gui::IGUISkin | pure virtual |
draw3DToolBar(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0 | nirt::gui::IGUISkin | pure virtual |
draw3DWindowBackground(IGUIElement *element, bool drawTitleBar, video::SColor titleBarColor, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, core::rect< s32 > *checkClientArea=0)=0 | nirt::gui::IGUISkin | pure virtual |
drawIcon(IGUIElement *element, EGUI_DEFAULT_ICON icon, const core::position2di position, u32 starttime=0, u32 currenttime=0, bool loop=false, const core::rect< s32 > *clip=0)=0 | nirt::gui::IGUISkin | pure virtual |
drop() const | nirt::IReferenceCounted | inline |
getColor(EGUI_DEFAULT_COLOR color) const =0 | nirt::gui::IGUISkin | pure virtual |
getDebugName() const | nirt::IReferenceCounted | inline |
getDefaultText(EGUI_DEFAULT_TEXT text) const =0 | nirt::gui::IGUISkin | pure virtual |
getFont(EGUI_DEFAULT_FONT which=EGDF_DEFAULT) const =0 | nirt::gui::IGUISkin | pure virtual |
getIcon(EGUI_DEFAULT_ICON icon) const =0 | nirt::gui::IGUISkin | pure virtual |
getReferenceCount() const | nirt::IReferenceCounted | inline |
getSize(EGUI_DEFAULT_SIZE size) const =0 | nirt::gui::IGUISkin | pure virtual |
getSpriteBank() const =0 | nirt::gui::IGUISkin | pure virtual |
getType() const | nirt::gui::IGUISkin | inlinevirtual |
grab() const | nirt::IReferenceCounted | inline |
IReferenceCounted() | nirt::IReferenceCounted | inline |
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const | nirt::io::IAttributeExchangingObject | inlinevirtual |
setColor(EGUI_DEFAULT_COLOR which, video::SColor newColor)=0 | nirt::gui::IGUISkin | pure virtual |
setDebugName(const c8 *newName) | nirt::IReferenceCounted | inlineprotected |
setDefaultText(EGUI_DEFAULT_TEXT which, const wchar_t *newText)=0 | nirt::gui::IGUISkin | pure virtual |
setFont(IGUIFont *font, EGUI_DEFAULT_FONT which=EGDF_DEFAULT)=0 | nirt::gui::IGUISkin | pure virtual |
setIcon(EGUI_DEFAULT_ICON icon, u32 index)=0 | nirt::gui::IGUISkin | pure virtual |
setSize(EGUI_DEFAULT_SIZE which, s32 size)=0 | nirt::gui::IGUISkin | pure virtual |
setSpriteBank(IGUISpriteBank *bank)=0 | nirt::gui::IGUISkin | pure virtual |
~IReferenceCounted() | nirt::IReferenceCounted | inlinevirtual |