Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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nirt::core::plane3d< T > Member List

This is the complete list of members for nirt::core::plane3d< T >, including all inherited members.

classifyPointRelation(const vector3d< T > &point) constnirt::core::plane3d< T >inline
Dnirt::core::plane3d< T >
existsIntersection(const plane3d< T > &other) constnirt::core::plane3d< T >inline
getDistanceTo(const vector3d< T > &point) constnirt::core::plane3d< T >inline
getIntersectionWithLimitedLine(const vector3d< T > &linePoint1, const vector3d< T > &linePoint2, vector3d< T > &outIntersection) constnirt::core::plane3d< T >inline
getIntersectionWithLine(const vector3d< T > &linePoint, const vector3d< T > &lineVect, vector3d< T > &outIntersection) constnirt::core::plane3d< T >inline
getIntersectionWithPlane(const plane3d< T > &other, vector3d< T > &outLinePoint, vector3d< T > &outLineVect) constnirt::core::plane3d< T >inline
getIntersectionWithPlanes(const plane3d< T > &o1, const plane3d< T > &o2, vector3d< T > &outPoint) constnirt::core::plane3d< T >inline
getKnownIntersectionWithLine(const vector3d< T > &linePoint1, const vector3d< T > &linePoint2) constnirt::core::plane3d< T >inline
getMemberPoint() constnirt::core::plane3d< T >inline
isFrontFacing(const vector3d< T > &lookDirection) constnirt::core::plane3d< T >inline
Normalnirt::core::plane3d< T >
operator!=(const plane3d< T > &other) const (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
operator==(const plane3d< T > &other) const (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
plane3d() (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
plane3d(const vector3d< T > &MPoint, const vector3d< T > &Normal) (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
plane3d(T px, T py, T pz, T nx, T ny, T nz) (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
plane3d(const vector3d< T > &point1, const vector3d< T > &point2, const vector3d< T > &point3) (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
plane3d(const vector3d< T > &normal, const T d) (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
recalculateD(const vector3d< T > &MPoint)nirt::core::plane3d< T >inline
setPlane(const vector3d< T > &point, const vector3d< T > &nvector) (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
setPlane(const vector3d< T > &nvect, T d) (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline
setPlane(const vector3d< T > &point1, const vector3d< T > &point2, const vector3d< T > &point3) (defined in nirt::core::plane3d< T >)nirt::core::plane3d< T >inline

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