Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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This is the complete list of members for nirt::core::line3d< T >, including all inherited members.
end | nirt::core::line3d< T > | |
getClosestPoint(const vector3d< T > &point) const | nirt::core::line3d< T > | inline |
getIntersectionWithSphere(const vector3d< T > &sorigin, T sradius, f64 &outdistance) const | nirt::core::line3d< T > | inline |
getLength() const | nirt::core::line3d< T > | inline |
getLengthSQ() const | nirt::core::line3d< T > | inline |
getMiddle() const | nirt::core::line3d< T > | inline |
getVector() const | nirt::core::line3d< T > | inline |
isPointBetweenStartAndEnd(const vector3d< T > &point) const | nirt::core::line3d< T > | inline |
line3d() | nirt::core::line3d< T > | inline |
line3d(T xa, T ya, T za, T xb, T yb, T zb) | nirt::core::line3d< T > | inline |
line3d(const vector3d< T > &start, const vector3d< T > &end) | nirt::core::line3d< T > | inline |
operator!=(const line3d< T > &other) const (defined in nirt::core::line3d< T >) | nirt::core::line3d< T > | inline |
operator+(const vector3d< T > &point) const (defined in nirt::core::line3d< T >) | nirt::core::line3d< T > | inline |
operator+=(const vector3d< T > &point) (defined in nirt::core::line3d< T >) | nirt::core::line3d< T > | inline |
operator-(const vector3d< T > &point) const (defined in nirt::core::line3d< T >) | nirt::core::line3d< T > | inline |
operator-=(const vector3d< T > &point) (defined in nirt::core::line3d< T >) | nirt::core::line3d< T > | inline |
operator==(const line3d< T > &other) const (defined in nirt::core::line3d< T >) | nirt::core::line3d< T > | inline |
setLine(const T &xa, const T &ya, const T &za, const T &xb, const T &yb, const T &zb) | nirt::core::line3d< T > | inline |
setLine(const vector3d< T > &nstart, const vector3d< T > &nend) | nirt::core::line3d< T > | inline |
setLine(const line3d< T > &line) | nirt::core::line3d< T > | inline |
start | nirt::core::line3d< T > |