Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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IRandomizer.hpp
1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in nirtcpp/nirtcpp.hpp
4
5#ifndef NIRT_I_RANDOMIZER_HPP_INCLUDED
6#define NIRT_I_RANDOMIZER_HPP_INCLUDED
7
8#include <nirtcpp/core/engine/IReferenceCounted.hpp>
9
10namespace nirt
11{
12
14class IRandomizer : public virtual IReferenceCounted
15{
16public:
18
19 virtual void reset(s32 value=0x0f0f0f0f) =0;
20
22 virtual s32 rand() const =0;
23
25 virtual f32 frand() const =0;
26
28 virtual s32 randMax() const =0;
29};
30
31} // end namespace nirt
32
33#endif
Interface for generating random numbers.
Definition IRandomizer.hpp:15
virtual s32 randMax() const =0
get maximum number generated by rand()
virtual void reset(s32 value=0x0f0f0f0f)=0
resets the randomizer
virtual s32 rand() const =0
generates a pseudo random number in the range 0..randMax()
virtual f32 frand() const =0
generates a pseudo random number in the range 0..1
Base class of most objects of the Nirtcpp Engine.
Definition IReferenceCounted.hpp:46
As of Nirtcpp 1.6, position2d is a synonym for vector2d.
Definition vector3d.hpp:11
signed int s32
32 bit signed variable.
Definition irrTypes.hpp:72
float f32
32 bit floating point variable.
Definition irrTypes.hpp:110

Nirtcpp    @cppfx.xyz

Utxcpp    utx::print