Nirtcpp 2.1.0
Nirtcpp is a high-performance c++ graphics engine.
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IParticleCylinderEmitter.hpp
1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in nirtcpp/nirtcpp.hpp
4
5#ifndef NIRT_I_PARTICLE_CYLINDER_EMITTER_HPP_INCLUDED
6#define NIRT_I_PARTICLE_CYLINDER_EMITTER_HPP_INCLUDED
7
8#include <nirtcpp/core/engine/IParticleEmitter.hpp>
9
10namespace nirt
11{
12namespace scene
13{
14
17{
18public:
19
21 virtual void setCenter( const core::vector3df& center ) = 0;
22
24 virtual void setNormal( const core::vector3df& normal ) = 0;
25
27 virtual void setRadius( f32 radius ) = 0;
28
30 virtual void setLength( f32 length ) = 0;
31
33 virtual void setOutlineOnly( bool outlineOnly = true ) = 0;
34
36 virtual const core::vector3df& getCenter() const = 0;
37
39 virtual const core::vector3df& getNormal() const = 0;
40
42 virtual f32 getRadius() const = 0;
43
45 virtual f32 getLength() const = 0;
46
48 virtual bool getOutlineOnly() const = 0;
49
51 virtual E_PARTICLE_EMITTER_TYPE getType() const override { return EPET_CYLINDER; }
52};
53
54} // end namespace scene
55} // end namespace nirt
56
57#endif
A particle emitter which emits from a cylindrically shaped space.
Definition IParticleCylinderEmitter.hpp:17
virtual E_PARTICLE_EMITTER_TYPE getType() const override
Get emitter type.
Definition IParticleCylinderEmitter.hpp:51
virtual f32 getRadius() const =0
Get the radius of the cylinder.
virtual f32 getLength() const =0
Get the center of the cylinder.
virtual void setCenter(const core::vector3df &center)=0
Set the center of the radius for the cylinder, at one end of the cylinder.
virtual const core::vector3df & getCenter() const =0
Get the center of the cylinder.
virtual void setLength(f32 length)=0
Set the length of the cylinder.
virtual bool getOutlineOnly() const =0
Get whether or not to draw points inside the cylinder.
virtual const core::vector3df & getNormal() const =0
Get the normal of the cylinder.
virtual void setNormal(const core::vector3df &normal)=0
Set the normal of the cylinder.
virtual void setOutlineOnly(bool outlineOnly=true)=0
Set whether or not to draw points inside the cylinder.
virtual void setRadius(f32 radius)=0
Set the radius of the cylinder.
A particle emitter for using with particle systems.
Definition IParticleEmitter.hpp:46
E_PARTICLE_EMITTER_TYPE
Types of built in particle emitters.
Definition IParticleEmitter.hpp:18
As of Nirtcpp 1.6, position2d is a synonym for vector2d.
Definition vector3d.hpp:11
float f32
32 bit floating point variable.
Definition irrTypes.hpp:110

Nirtcpp    @cppfx.xyz

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