Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::video::IRenderTarget Member List

This is the complete list of members for jpp::video::IRenderTarget, including all inherited members.

CubeSurfacesjpp::video::IRenderTargetprotected
DepthStenciljpp::video::IRenderTargetprotected
DriverTypejpp::video::IRenderTargetprotected
drop() constjpp::IReferenceCountedinline
getCubeSurfaces() constjpp::video::IRenderTargetinline
getDebugName() constjpp::IReferenceCountedinline
getDepthStencil() constjpp::video::IRenderTargetinline
getDriverType() constjpp::video::IRenderTargetinline
getReferenceCount() constjpp::IReferenceCountedinline
getTexture() constjpp::video::IRenderTargetinline
grab() constjpp::IReferenceCountedinline
IReferenceCounted()jpp::IReferenceCountedinline
IRenderTarget()jpp::video::IRenderTargetinline
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
setTexture(const core::array< ITexture * > &texture, ITexture *depthStencil, const core::array< E_CUBE_SURFACE > &cubeSurfaces=core::array< E_CUBE_SURFACE >())jpp::video::IRenderTargetinline
setTexture(ITexture *texture, ITexture *depthStencil)jpp::video::IRenderTargetinline
setTexture(ITexture *texture, ITexture *depthStencil, E_CUBE_SURFACE cubeSurface)jpp::video::IRenderTargetinline
setTextures(ITexture *const *textures, u32 numTextures, ITexture *depthStencil, const E_CUBE_SURFACE *cubeSurfaces=0, u32 numCubeSurfaces=0)=0jpp::video::IRenderTargetprotectedpure virtual
Texturesjpp::video::IRenderTargetprotected
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual

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