Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::scene::SMesh Member List

This is the complete list of members for jpp::scene::SMesh, including all inherited members.

addMeshBuffer(IMeshBuffer *buf)jpp::scene::SMeshinline
BoundingBoxjpp::scene::SMesh
clear()jpp::scene::SMeshinlinevirtual
drop() constjpp::IReferenceCountedinline
getBoundingBox() const overridejpp::scene::SMeshinlinevirtual
getDebugName() constjpp::IReferenceCountedinline
getMeshBuffer(u32 nr) const overridejpp::scene::SMeshinlinevirtual
getMeshBuffer(const video::SMaterial &material) const overridejpp::scene::SMeshinlinevirtual
getMeshBufferCount() const overridejpp::scene::SMeshinlinevirtual
getMeshType() constjpp::scene::IMeshinlinevirtual
getReferenceCount() constjpp::IReferenceCountedinline
grab() constjpp::IReferenceCountedinline
IReferenceCounted()jpp::IReferenceCountedinline
MeshBuffersjpp::scene::SMesh
recalculateBoundingBox()jpp::scene::SMeshinline
setBoundingBox(const core::aabbox3df &box) overridejpp::scene::SMeshinlinevirtual
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) overridejpp::scene::SMeshinlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) overridejpp::scene::SMeshinlinevirtual
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) overridejpp::scene::SMeshinlinevirtual
SMesh()jpp::scene::SMeshinline
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual
~SMesh()jpp::scene::SMeshinlinevirtual

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