Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::scene::SMD3MeshHeader Member List

This is the complete list of members for jpp::scene::SMD3MeshHeader, including all inherited members.

meshID (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
meshName (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
numFrames (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
numShader (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
numTriangles (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
numVertices (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
offset_end (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
offset_shaders (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
offset_st (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
offset_triangles (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader
vertexStart (defined in jpp::scene::SMD3MeshHeader)jpp::scene::SMD3MeshHeader

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