Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::scene::ISceneNodeAnimatorFactory Member List

This is the complete list of members for jpp::scene::ISceneNodeAnimatorFactory, including all inherited members.

createSceneNodeAnimator(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode *target)=0jpp::scene::ISceneNodeAnimatorFactorypure virtual
createSceneNodeAnimator(const c8 *typeName, ISceneNode *target)=0jpp::scene::ISceneNodeAnimatorFactorypure virtual
drop() constjpp::IReferenceCountedinline
getCreatableSceneNodeAnimatorTypeCount() const =0jpp::scene::ISceneNodeAnimatorFactorypure virtual
getCreateableSceneNodeAnimatorType(u32 idx) const =0jpp::scene::ISceneNodeAnimatorFactorypure virtual
getCreateableSceneNodeAnimatorTypeName(u32 idx) const =0jpp::scene::ISceneNodeAnimatorFactorypure virtual
getCreateableSceneNodeAnimatorTypeName(ESCENE_NODE_ANIMATOR_TYPE type) const =0jpp::scene::ISceneNodeAnimatorFactorypure virtual
getDebugName() constjpp::IReferenceCountedinline
getReferenceCount() constjpp::IReferenceCountedinline
grab() constjpp::IReferenceCountedinline
IReferenceCounted()jpp::IReferenceCountedinline
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual

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