Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
Loading...
Searching...
No Matches
jpp::scene::ISceneNodeAnimatorCameraMaya Member List

This is the complete list of members for jpp::scene::ISceneNodeAnimatorCameraMaya, including all inherited members.

animateNode(ISceneNode *node, u32 timeMs)=0jpp::scene::ISceneNodeAnimatorpure virtual
cloneMembers(const ISceneNodeAnimator *toCopyFrom)jpp::scene::ISceneNodeAnimatorinlineprotected
createClone(ISceneNode *node, ISceneManager *newManager=0)=0jpp::scene::ISceneNodeAnimatorpure virtual
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) overridejpp::scene::ISceneNodeAnimatorinlinevirtual
drop() constjpp::IReferenceCountedinline
getDebugName() constjpp::IReferenceCountedinline
getDistance() const =0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
getMoveSpeed() const =0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
getReferenceCount() constjpp::IReferenceCountedinline
getRotateSpeed() const =0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
getStartTime() constjpp::scene::ISceneNodeAnimatorinlinevirtual
getTargetMinDistance() const =0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
getType() constjpp::scene::ISceneNodeAnimatorinlinevirtual
getZoomSpeed() const =0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
grab() constjpp::IReferenceCountedinline
hasFinished(void) constjpp::scene::ISceneNodeAnimatorinlinevirtual
IReferenceCounted()jpp::IReferenceCountedinline
ISceneNodeAnimator() (defined in jpp::scene::ISceneNodeAnimator)jpp::scene::ISceneNodeAnimatorinline
isEnabled() const (defined in jpp::scene::ISceneNodeAnimator)jpp::scene::ISceneNodeAnimatorinlinevirtual
IsEnabled (defined in jpp::scene::ISceneNodeAnimator)jpp::scene::ISceneNodeAnimatorprotected
isEventReceiverEnabled() constjpp::scene::ISceneNodeAnimatorinlinevirtual
OnEvent(const SEvent &event) overridejpp::scene::ISceneNodeAnimatorinlinevirtual
PauseTimeStartjpp::scene::ISceneNodeAnimatorprotected
PauseTimeSumjpp::scene::ISceneNodeAnimatorprotected
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const overridejpp::scene::ISceneNodeAnimatorinlinevirtual
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
setDistance(f32 distance)=0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
setEnabled(bool enabled, u32 timeNow=0)jpp::scene::ISceneNodeAnimatorinlinevirtual
setMoveSpeed(f32 moveSpeed)=0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
setRotateSpeed(f32 rotateSpeed)=0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
setStartTime(u32 time, bool resetPauseTime=true)jpp::scene::ISceneNodeAnimatorinlinevirtual
setTargetMinDistance(f32 minDistance)=0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
setZoomSpeed(f32 zoomSpeed)=0jpp::scene::ISceneNodeAnimatorCameraMayapure virtual
StartTimejpp::scene::ISceneNodeAnimatorprotected
~IEventReceiver()jpp::IEventReceiverinlinevirtual
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual

Jimcpp    @cppfx.xyz

K