Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::scene::IMeshTextureLoader Member List

This is the complete list of members for jpp::scene::IMeshTextureLoader, including all inherited members.

drop() constjpp::IReferenceCountedinline
getDebugName() constjpp::IReferenceCountedinline
getReferenceCount() constjpp::IReferenceCountedinline
getTexture(const jpp::io::path &textureName)=0jpp::scene::IMeshTextureLoaderpure virtual
getTexturePath() const =0jpp::scene::IMeshTextureLoaderpure virtual
grab() constjpp::IReferenceCountedinline
IReferenceCounted()jpp::IReferenceCountedinline
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
setMaterialFile(const jpp::io::IReadFile *materialFile)=0jpp::scene::IMeshTextureLoaderpure virtual
setMeshFile(const jpp::io::IReadFile *meshFile)=0jpp::scene::IMeshTextureLoaderpure virtual
setTexturePath(const jpp::io::path &path)=0jpp::scene::IMeshTextureLoaderpure virtual
~IMeshTextureLoader()jpp::scene::IMeshTextureLoaderinlinevirtual
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual

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