Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
Loading...
Searching...
No Matches
jpp::scene::IColladaMeshWriterNames Member List

This is the complete list of members for jpp::scene::IColladaMeshWriterNames, including all inherited members.

drop() constjpp::IReferenceCountedinline
getDebugName() constjpp::IReferenceCountedinline
getReferenceCount() constjpp::IReferenceCountedinline
grab() constjpp::IReferenceCountedinline
IReferenceCounted()jpp::IReferenceCountedinline
nameForMaterial(const video::SMaterial &material, int materialId, const scene::IMesh *mesh, const scene::ISceneNode *node)=0jpp::scene::IColladaMeshWriterNamespure virtual
nameForMesh(const scene::IMesh *mesh, int instance)=0jpp::scene::IColladaMeshWriterNamespure virtual
nameForNode(const scene::ISceneNode *node)=0jpp::scene::IColladaMeshWriterNamespure virtual
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
~IColladaMeshWriterNames() (defined in jpp::scene::IColladaMeshWriterNames)jpp::scene::IColladaMeshWriterNamesinlinevirtual
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual

Jimcpp    @cppfx.xyz

K