Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::scene::IBillboardTextSceneNode Member List

This is the complete list of members for jpp::scene::IBillboardTextSceneNode, including all inherited members.

AbsoluteTransformationjpp::scene::ISceneNodeprotected
addAnimator(ISceneNodeAnimator *animator)jpp::scene::ISceneNodeinlinevirtual
addChild(ISceneNode *child)jpp::scene::ISceneNodeinlinevirtual
Animatorsjpp::scene::ISceneNodeprotected
AutomaticCullingStatejpp::scene::ISceneNodeprotected
Childrenjpp::scene::ISceneNodeprotected
clone(ISceneNode *newParent=0, ISceneManager *newManager=0)jpp::scene::ISceneNodeinlinevirtual
cloneMembers(ISceneNode *toCopyFrom, ISceneManager *newManager)jpp::scene::ISceneNodeinlineprotected
DebugDataVisiblejpp::scene::ISceneNodeprotected
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) overridejpp::scene::ISceneNodeinlinevirtual
drop() constjpp::IReferenceCountedinline
getAbsolutePosition() constjpp::scene::ISceneNodeinlinevirtual
getAbsoluteTransformation() constjpp::scene::ISceneNodeinlinevirtual
getAnimators() constjpp::scene::ISceneNodeinline
getAutomaticCulling() constjpp::scene::ISceneNodeinline
getBoundingBox() const =0jpp::scene::ISceneNodepure virtual
getChildren() constjpp::scene::ISceneNodeinline
getColor(video::SColor &topColor, video::SColor &bottomColor) const =0jpp::scene::IBillboardTextSceneNodepure virtual
getDebugName() constjpp::IReferenceCountedinline
getFont() const =0jpp::scene::IBillboardTextSceneNodepure virtual
getID() constjpp::scene::ISceneNodeinlinevirtual
getMaterial(u32 num)jpp::scene::ISceneNodeinlinevirtual
getMaterialCount() constjpp::scene::ISceneNodeinlinevirtual
getMeshBuffer(u32 nr) const =0jpp::scene::IBillboardSceneNodepure virtual
getMeshBufferCount() const =0jpp::scene::IBillboardSceneNodepure virtual
getName() constjpp::scene::ISceneNodeinlinevirtual
getParent() constjpp::scene::ISceneNodeinline
getPosition() constjpp::scene::ISceneNodeinlinevirtual
getReferenceCount() constjpp::IReferenceCountedinline
getRelativeTransformation() constjpp::scene::ISceneNodeinlinevirtual
getRotation() constjpp::scene::ISceneNodeinlinevirtual
getScale() constjpp::scene::ISceneNodeinlinevirtual
getSceneManager(void) constjpp::scene::ISceneNodeinlinevirtual
getSize() const =0jpp::scene::IBillboardTextSceneNodepure virtual
jpp::scene::IBillboardSceneNode::getSize(f32 &height, f32 &bottomEdgeWidth, f32 &topEdgeWidth) const =0jpp::scene::IBillboardSceneNodepure virtual
getText() const =0jpp::scene::IBillboardTextSceneNodepure virtual
getTransformedBillboardBoundingBox(const jpp::scene::ICameraSceneNode *camera)=0jpp::scene::IBillboardSceneNodepure virtual
getTransformedBoundingBox() constjpp::scene::ISceneNodeinlinevirtual
getTransformedBoundingBoxEdges(core::array< core::vector3d< f32 > > &edges) constjpp::scene::ISceneNodeinlinevirtual
getTriangleSelector() constjpp::scene::ISceneNodeinlinevirtual
getType() constjpp::scene::ISceneNodeinlinevirtual
getUpdateAbsolutePosBehavior() constjpp::scene::ISceneNodeinline
grab() constjpp::IReferenceCountedinline
IBillboardSceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0))jpp::scene::IBillboardSceneNodeinline
IBillboardTextSceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0))jpp::scene::IBillboardTextSceneNodeinline
IDjpp::scene::ISceneNodeprotected
IReferenceCounted()jpp::IReferenceCountedinline
ISceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))jpp::scene::ISceneNodeinline
isDebugDataVisible() constjpp::scene::ISceneNodeinline
isDebugObject() constjpp::scene::ISceneNodeinline
IsDebugObjectjpp::scene::ISceneNodeprotected
isTrulyVisible() constjpp::scene::ISceneNodeinlinevirtual
IsVisiblejpp::scene::ISceneNodeprotected
isVisible() constjpp::scene::ISceneNodeinlinevirtual
Namejpp::scene::ISceneNodeprotected
OnAnimate(u32 timeMs)jpp::scene::ISceneNodeinlinevirtual
OnRegisterSceneNode()jpp::scene::ISceneNodeinlinevirtual
Parentjpp::scene::ISceneNodeprotected
RelativeRotationjpp::scene::ISceneNodeprotected
RelativeScalejpp::scene::ISceneNodeprotected
RelativeTranslationjpp::scene::ISceneNodeprotected
remove()jpp::scene::ISceneNodeinlinevirtual
removeAll()jpp::scene::ISceneNodeinlinevirtual
removeAnimator(ISceneNodeAnimator *animator)jpp::scene::ISceneNodeinlinevirtual
removeAnimators()jpp::scene::ISceneNodeinlinevirtual
removeChild(ISceneNode *child)jpp::scene::ISceneNodeinlinevirtual
render()=0jpp::scene::ISceneNodepure virtual
SceneManagerjpp::scene::ISceneNodeprotected
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const overridejpp::scene::ISceneNodeinlinevirtual
setAutomaticCulling(u32 state)jpp::scene::ISceneNodeinline
setColor(const video::SColor &overallColor)=0jpp::scene::IBillboardTextSceneNodepure virtual
setColor(const video::SColor &topColor, const video::SColor &bottomColor)=0jpp::scene::IBillboardTextSceneNodepure virtual
setDebugDataVisible(u32 state)jpp::scene::ISceneNodeinlinevirtual
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
setID(s32 id)jpp::scene::ISceneNodeinlinevirtual
setIsDebugObject(bool debugObject)jpp::scene::ISceneNodeinline
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)jpp::scene::ISceneNodeinline
setMaterialTexture(u32 textureLayer, video::ITexture *texture)jpp::scene::ISceneNodeinline
setMaterialType(video::E_MATERIAL_TYPE newType)jpp::scene::ISceneNodeinline
setName(const c8 *name)jpp::scene::ISceneNodeinlinevirtual
setName(const core::stringc &name)jpp::scene::ISceneNodeinlinevirtual
setParent(ISceneNode *newParent)jpp::scene::ISceneNodeinlinevirtual
setPosition(const core::vector3df &newpos)jpp::scene::ISceneNodeinlinevirtual
setRotation(const core::vector3df &rotation)jpp::scene::ISceneNodeinlinevirtual
setScale(const core::vector3df &scale)jpp::scene::ISceneNodeinlinevirtual
setSceneManager(ISceneManager *newManager)jpp::scene::ISceneNodeinlineprotected
setSize(const core::dimension2d< f32 > &size)=0jpp::scene::IBillboardTextSceneNodepure virtual
jpp::scene::IBillboardSceneNode::setSize(f32 height, f32 bottomEdgeWidth, f32 topEdgeWidth)=0jpp::scene::IBillboardSceneNodepure virtual
setText(const wchar_t *text)=0jpp::scene::IBillboardTextSceneNodepure virtual
setTextColor(video::SColor color)jpp::scene::IBillboardTextSceneNodeinlinevirtual
setTriangleSelector(ITriangleSelector *selector)jpp::scene::ISceneNodeinlinevirtual
setUpdateAbsolutePosBehavior(ESCENE_NODE_UPDATE_ABS behavior)jpp::scene::ISceneNodeinline
setVisible(bool isVisible)jpp::scene::ISceneNodeinlinevirtual
TriangleSelectorjpp::scene::ISceneNodeprotected
UpdateAbsolutePosBehaviorjpp::scene::ISceneNodeprotected
updateAbsolutePosition()jpp::scene::ISceneNodeinlinevirtual
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual
~ISceneNode()jpp::scene::ISceneNodeinlinevirtual

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