Jimcpp 2.1.0
Jimcpp is a high-performance c++ graphics engine.
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jpp::gui::IGUISkin Member List

This is the complete list of members for jpp::gui::IGUISkin, including all inherited members.

deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)jpp::io::IAttributeExchangingObjectinlinevirtual
draw2DRectangle(IGUIElement *element, const video::SColor &color, const core::rect< s32 > &pos, const core::rect< s32 > *clip=0)=0jpp::gui::IGUISkinpure virtual
draw3DButtonPanePressed(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0jpp::gui::IGUISkinpure virtual
draw3DButtonPaneStandard(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0jpp::gui::IGUISkinpure virtual
draw3DMenuPane(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0jpp::gui::IGUISkinpure virtual
draw3DSunkenPane(IGUIElement *element, video::SColor bgcolor, bool flat, bool fillBackGround, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0jpp::gui::IGUISkinpure virtual
draw3DTabBody(IGUIElement *element, bool border, bool background, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, s32 tabHeight=-1, gui::EGUI_ALIGNMENT alignment=EGUIA_UPPERLEFT)=0jpp::gui::IGUISkinpure virtual
draw3DTabButton(IGUIElement *element, bool active, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, gui::EGUI_ALIGNMENT alignment=EGUIA_UPPERLEFT)=0jpp::gui::IGUISkinpure virtual
draw3DToolBar(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0jpp::gui::IGUISkinpure virtual
draw3DWindowBackground(IGUIElement *element, bool drawTitleBar, video::SColor titleBarColor, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, core::rect< s32 > *checkClientArea=0)=0jpp::gui::IGUISkinpure virtual
drawIcon(IGUIElement *element, EGUI_DEFAULT_ICON icon, const core::position2di position, u32 starttime=0, u32 currenttime=0, bool loop=false, const core::rect< s32 > *clip=0)=0jpp::gui::IGUISkinpure virtual
drop() constjpp::IReferenceCountedinline
getColor(EGUI_DEFAULT_COLOR color) const =0jpp::gui::IGUISkinpure virtual
getDebugName() constjpp::IReferenceCountedinline
getDefaultText(EGUI_DEFAULT_TEXT text) const =0jpp::gui::IGUISkinpure virtual
getFont(EGUI_DEFAULT_FONT which=EGDF_DEFAULT) const =0jpp::gui::IGUISkinpure virtual
getIcon(EGUI_DEFAULT_ICON icon) const =0jpp::gui::IGUISkinpure virtual
getReferenceCount() constjpp::IReferenceCountedinline
getSize(EGUI_DEFAULT_SIZE size) const =0jpp::gui::IGUISkinpure virtual
getSpriteBank() const =0jpp::gui::IGUISkinpure virtual
getType() constjpp::gui::IGUISkininlinevirtual
grab() constjpp::IReferenceCountedinline
IReferenceCounted()jpp::IReferenceCountedinline
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) constjpp::io::IAttributeExchangingObjectinlinevirtual
setColor(EGUI_DEFAULT_COLOR which, video::SColor newColor)=0jpp::gui::IGUISkinpure virtual
setDebugName(const c8 *newName)jpp::IReferenceCountedinlineprotected
setDefaultText(EGUI_DEFAULT_TEXT which, const wchar_t *newText)=0jpp::gui::IGUISkinpure virtual
setFont(IGUIFont *font, EGUI_DEFAULT_FONT which=EGDF_DEFAULT)=0jpp::gui::IGUISkinpure virtual
setIcon(EGUI_DEFAULT_ICON icon, u32 index)=0jpp::gui::IGUISkinpure virtual
setSize(EGUI_DEFAULT_SIZE which, s32 size)=0jpp::gui::IGUISkinpure virtual
setSpriteBank(IGUISpriteBank *bank)=0jpp::gui::IGUISkinpure virtual
~IReferenceCounted()jpp::IReferenceCountedinlinevirtual

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