Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::video::IRenderTarget Member List

This is the complete list of members for dcpp::video::IRenderTarget, including all inherited members.

CubeSurfacesdcpp::video::IRenderTargetprotected
DepthStencildcpp::video::IRenderTargetprotected
DriverTypedcpp::video::IRenderTargetprotected
drop() constdcpp::IReferenceCountedinline
getCubeSurfaces() constdcpp::video::IRenderTargetinline
getDebugName() constdcpp::IReferenceCountedinline
getDepthStencil() constdcpp::video::IRenderTargetinline
getDriverType() constdcpp::video::IRenderTargetinline
getReferenceCount() constdcpp::IReferenceCountedinline
getTexture() constdcpp::video::IRenderTargetinline
grab() constdcpp::IReferenceCountedinline
IReferenceCounted()dcpp::IReferenceCountedinline
IRenderTarget()dcpp::video::IRenderTargetinline
setDebugName(const c8 *newName)dcpp::IReferenceCountedinlineprotected
setTexture(const nub::array< ITexture * > &texture, ITexture *depthStencil, const nub::array< E_CUBE_SURFACE > &cubeSurfaces=nub::array< E_CUBE_SURFACE >())dcpp::video::IRenderTargetinline
setTexture(ITexture *texture, ITexture *depthStencil)dcpp::video::IRenderTargetinline
setTexture(ITexture *texture, ITexture *depthStencil, E_CUBE_SURFACE cubeSurface)dcpp::video::IRenderTargetinline
setTextures(ITexture *const *textures, u32 numTextures, ITexture *depthStencil, const E_CUBE_SURFACE *cubeSurfaces=0, u32 numCubeSurfaces=0)=0dcpp::video::IRenderTargetprotectedpure virtual
Texturesdcpp::video::IRenderTargetprotected
~IReferenceCounted()dcpp::IReferenceCountedinlinevirtual

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