Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::video::IMaterialRendererServices Member List

This is the complete list of members for dcpp::video::IMaterialRendererServices, including all inherited members.

getPixelShaderConstantID(const c8 *name)=0dcpp::video::IMaterialRendererServicespure virtual
getVertexShaderConstantID(const c8 *name)=0dcpp::video::IMaterialRendererServicespure virtual
getVideoDriver()=0dcpp::video::IMaterialRendererServicespure virtual
setBasicRenderStates(const SMaterial &material, const SMaterial &lastMaterial, bool resetAllRenderstates)=0dcpp::video::IMaterialRendererServicespure virtual
setPixelShaderConstant(i32 index, const f32 *floats, int count)=0dcpp::video::IMaterialRendererServicespure virtual
setPixelShaderConstant(i32 index, const i32 *ints, int count)=0dcpp::video::IMaterialRendererServicespure virtual
setPixelShaderConstant(i32 index, const u32 *ints, int count)=0dcpp::video::IMaterialRendererServicespure virtual
setPixelShaderConstant(const f32 *data, i32 startRegister, i32 constantAmount=1)=0dcpp::video::IMaterialRendererServicespure virtual
setPixelShaderConstant(const c8 *name, const f32 *floats, int count)dcpp::video::IMaterialRendererServicesinline
setPixelShaderConstant(const c8 *name, const i32 *ints, int count)dcpp::video::IMaterialRendererServicesinline
setVertexShaderConstant(i32 index, const f32 *floats, int count)=0dcpp::video::IMaterialRendererServicespure virtual
setVertexShaderConstant(i32 index, const i32 *ints, int count)=0dcpp::video::IMaterialRendererServicespure virtual
setVertexShaderConstant(i32 index, const u32 *ints, int count)=0dcpp::video::IMaterialRendererServicespure virtual
setVertexShaderConstant(const f32 *data, i32 startRegister, i32 constantAmount=1)=0dcpp::video::IMaterialRendererServicespure virtual
setVertexShaderConstant(const c8 *name, const f32 *floats, int count)dcpp::video::IMaterialRendererServicesinline
setVertexShaderConstant(const c8 *name, const i32 *ints, int count)dcpp::video::IMaterialRendererServicesinline
~IMaterialRendererServices()dcpp::video::IMaterialRendererServicesinlinevirtual

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