![]() |
Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
|
This is the complete list of members for dcpp::video::IMaterialRendererServices, including all inherited members.
getPixelShaderConstantID(const dcpp::char_kt *name)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
getVertexShaderConstantID(const dcpp::char_kt *name)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
getVideoDriver()=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setBasicRenderStates(const SMaterial &material, const SMaterial &lastMaterial, bool resetAllRenderstates)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setPixelShaderConstant(dcpp::int32_kt index, const dcpp::float32_kt *floats, int count)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setPixelShaderConstant(dcpp::int32_kt index, const dcpp::int32_kt *ints, int count)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setPixelShaderConstant(dcpp::int32_kt index, const dcpp::uint32_kt *ints, int count)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setPixelShaderConstant(const dcpp::float32_kt *data, dcpp::int32_kt startRegister, dcpp::int32_kt constantAmount=1)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setPixelShaderConstant(const dcpp::char_kt *name, const dcpp::float32_kt *floats, int count) | dcpp::video::IMaterialRendererServices | inline |
setPixelShaderConstant(const dcpp::char_kt *name, const dcpp::int32_kt *ints, int count) | dcpp::video::IMaterialRendererServices | inline |
setVertexShaderConstant(dcpp::int32_kt index, const dcpp::float32_kt *floats, int count)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setVertexShaderConstant(dcpp::int32_kt index, const dcpp::int32_kt *ints, int count)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setVertexShaderConstant(dcpp::int32_kt index, const dcpp::uint32_kt *ints, int count)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setVertexShaderConstant(const dcpp::float32_kt *data, dcpp::int32_kt startRegister, dcpp::int32_kt constantAmount=1)=0 | dcpp::video::IMaterialRendererServices | pure virtual |
setVertexShaderConstant(const dcpp::char_kt *name, const dcpp::float32_kt *floats, int count) | dcpp::video::IMaterialRendererServices | inline |
setVertexShaderConstant(const dcpp::char_kt *name, const dcpp::int32_kt *ints, int count) | dcpp::video::IMaterialRendererServices | inline |
~IMaterialRendererServices() | dcpp::video::IMaterialRendererServices | inlinevirtual |