Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::scene::quake3::Q3LevelLoadParameter Class Reference

#include <duckcpp/core/engine/IQ3Shader.hpp>

Public Attributes

video::E_MATERIAL_TYPE defaultLightMapMaterial
 
video::E_MODULATE_FUNC defaultModulate
 
video::E_MATERIAL_FLAG defaultFilter
 
i32 patchTesselation
 
i32 verbose
 
u32 startTime
 
u32 endTime
 
i32 mergeShaderBuffer
 
i32 cleanUnResolvedMeshes
 
i32 loadAllShaders
 
i32 loadSkyShader
 
i32 alpharef
 
i32 swapLump
 
i32 swapHeader
 
c8 scriptDir [64]
 

Detailed Description

used to customize Quake3 BSP Loader


The documentation for this class was generated from the following file:

Duckcpp    @cppfx.xyz