Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::scene::SMesh Member List

This is the complete list of members for dcpp::scene::SMesh, including all inherited members.

addMeshBuffer(IMeshBuffer *buf)dcpp::scene::SMeshinline
BoundingBoxdcpp::scene::SMesh
clear()dcpp::scene::SMeshinlinevirtual
drop() constdcpp::IReferenceCountedinline
getBoundingBox() const overridedcpp::scene::SMeshinlinevirtual
getDebugName() constdcpp::IReferenceCountedinline
getMeshBuffer(u32 nr) const overridedcpp::scene::SMeshinlinevirtual
getMeshBuffer(const video::SMaterial &material) const overridedcpp::scene::SMeshinlinevirtual
getMeshBufferCount() const overridedcpp::scene::SMeshinlinevirtual
getMeshType() constdcpp::scene::IMeshinlinevirtual
getReferenceCount() constdcpp::IReferenceCountedinline
grab() constdcpp::IReferenceCountedinline
IReferenceCounted()dcpp::IReferenceCountedinline
MeshBuffersdcpp::scene::SMesh
recalculateBoundingBox()dcpp::scene::SMeshinline
setBoundingBox(const nub::aabbox3df &box) overridedcpp::scene::SMeshinlinevirtual
setDebugName(const c8 *newName)dcpp::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) overridedcpp::scene::SMeshinlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) overridedcpp::scene::SMeshinlinevirtual
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) overridedcpp::scene::SMeshinlinevirtual
SMesh()dcpp::scene::SMeshinline
~IReferenceCounted()dcpp::IReferenceCountedinlinevirtual
~SMesh()dcpp::scene::SMeshinlinevirtual

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