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    Duckcpp 2.1.0
    
   Duckcpp is a high-performance c++ graphics engine. 
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This is the complete list of members for dcpp::scene::SMD3Header, including all inherited members.
| fileName (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| fileSize (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| frameStart (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| headerID (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| numFrames (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| numMaxSkins (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| numMeshes (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| numTags (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| tagEnd (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| tagStart (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header | |
| Version (defined in dcpp::scene::SMD3Header) | dcpp::scene::SMD3Header |